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Solutions manual Computer Organization and Embedded Systems, 6th Edition, by Carl Hamacher (COMPLETE)

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Complete Solutions manual to the text : "Computer Organization and Embedded Systems, 6th Edition, by Carl Hamacher, Zvonko Vranesic, Safwat Zaky, Naraig Manjikian" pdf file , size = 1.36 MB, 277 pages, contains the solutions to ALL the even and odd problems of the text) This manual covers the chapters 1,2,3,4,5,6,7,8,9,10,11,12 and appendix A,B,C,D,E of the text. The solution manual finishes with the solution to the problem 30 of the Appendix E (it is the last solved problem) of the text.

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Voorbeeld van de inhoud

Chapter 1
Basic Structure of Computers
1.1. The steps needed to execute the machine instruction

Add R4, R2, R3

are

• Send the address of the instruction word from register PC to the memory and issue a Read control
command.
• Wait until the requested word has been retrieved from the memory, then load it into register IR, where
it is interpreted (decoded) by the control circuitry to determine the operation to be performed.
• Increment the contents of register PC to point to the next instruction in memory.
• Send the contents of registers R2 and R3 to the ALU and issue an Add command to the ALU.
• Send the sum from the output of the ALU to register R4.




1.2. The steps needed to execute the machine instruction

Store R4, LOC

are

• Send the address of the instruction word from register PC to the memory and issue a Read control
command.
• Wait until the requested word has been retrieved from the memory, then load it into register IR, where
it is interpreted (decoded) by the control circuitry to determine the operation to be performed.
• Increment the contents of register PC to point to the next instruction in memory.
• Send the address value LOC from the instruction in register IR, along with the contents of register R4,
to the memory and issue a Write control command.
• Wait until the contents of register R4 have been written into the memory.




1.3 (a) A sequence of four instructions can be used.

Load R2, A
Load R3, B
Add R4, R2, R3
Store R4, C

(b) It is possible to use fewer instructions. The sequence is

Move C, B
Add C, A


1

,1.4 (a) Execution time without the cache is

T = 250 × 20 + 50 × 20 × 15 = 20, 000

Execution time with the cache is

Tcache = 300 × 20 + 50 × 2 × 14 = 7, 400

Therefore, the speedup is

T /Tcache = 2.7

(b) Speedup is given by the expression

[(w − x) × m + x × m × y]/[w × m + x × c × (y − 1)]

which can be rearranged into the more useful form

[w × m + x × m × (y − 1)]/[w × m + x × c × (y − 1)]

(c) The expression involving y is

5 = [300 × 20 + 50 × 20 × (y − 1)]/[300 × 20 + 50 × 2 × (y − 1)]

which can be solved to yield

y = 49

(d) As the number of loop iterations, y, increases to become very large, the expression for speedup tends
toward the value

[x × m × (y − 1)]/[x × c × (y − 1)]

which reduces to m/c as the upper limit for speedup.



1.5 (a) Instruction fetch time without the cache is 10 time units. Average fetch time with the cache is

0.96 × 1 + (0.04 × (10 + 1)) = 1.4

Therefore

speedup = 10/1.4 = 7.1

(b) With the size of the cache doubled, the average fetch time with the cache becomes

0.98 × 1 + (0.02 × (10 + 1)) = 1.2

Therefore

speedup = 10/1.2 = 8.3


2

,1.6 When the carry-in bit is 0 for the four cases shown in Figure 1.4, the carry-out and sum bits are 00, 01, 01,
and 10, respectively.
When the carry-in bit is 1, the carry-out and sum bits are 01, 10, 10, and 11, respectively.



1.7 Overflow cases are specifically indicated. In all other cases, no overflow occurs.

00100 (+4) 00110 (+6) 10011 (−13)
+ 01011 + (+11) + 01110 + (+14) + 01100 + (+12)
01111 (+15) 10100 (+20) 11111 (−1)
overflow

11100 (−4) 11110 (−2) 10111 (−9)
+ 01000 + (+8) + 10111 + (−9) + 10010 + (−14)
00100 (+4) 10101 (−11) 01001 (−23)
overflow


1.8 Overflow cases are specifically indicated. In all other cases, no overflow occurs.

00100 (+4) 00100
− 01011 − (+11) + 10101
(−7) 11001

00110 (+6) 00110
− 01110 − (+14) + 10010
(−8) 11000

10011 (−13) 10011
− 01100 − (+12) + 10100
(−25) 00111
overflow

11100 (−4) 11100
− 01000 − (+8) + 11000
(−12) 10100

11110 (−2) 11110
− 10111 − (−9) + 01001
(+7) 00111

10111 (−9) 10111
− 10010 − (−14) + 01110
(+5) 00101




3

, 1.9 As a binary number, the pattern 01010011 represents the decimal value 83 = (64 + 16 + 2 + 1). As an
ASCII code, it represents the capital letter S.



1.10 Suppose that the subtraction operation is



R=A−B

Overflow may occur only if the signs of A and B are different. In that case, overflow occurs if the sign of the
result, R, is different from the sign of A. An alternative criterion is: When the signs of A and B are different,
overflow occurs if the sign of the result, R, is the same as the sign of B.




4

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