Prototype - Answers A manifestation of design ideas that people can interact with and explore
sustainability.
Why Prototype - Answers Encourages reflection, answers research questions (test requirements, user
testing, test design aesthetics, etc.), support designers in choosing between alternatives.
Different types of prototypes - Answers Product, digital, service, environment prototypes
Product Prototype - Answers Tests how people interact with tangible and/or digital objects or
prototypes.
Digital Prototypes - Answers Focuses on testing layouts, visual appearances, organizing content,
platform compatibility.
Service Prototype - Answers Explores the underlying roles, processes, and tools/props. Some services
involve more person-to-person interactions while others leverage more digital or even remote
interactions.
Environment Prototype - Answers Simulates the experience of being in and interacting with a
surrounding environment, like a building or outdoor space.
Things to consider when prototyping - Answers Appearance, data, interactivity, spatial structure.
Fidelity of Prototypes - Answers Is the choice of medium close or far from that of the final design?
Low-fidelity prototype - Answers Simplified, early-stage representations of a product or interface that
prioritize functionality over visual design.
High-fidelity prototype - Answers Highly detailed, interactive representations of a product that
closely resemble their final design.
Horizontal prototype - Answers Lists the features corresponding to the tasks.
Vertical prototype - Answers Functionality; specific details that help the user complete the tasks.
Prototype techniques - Answers Storyboard, wizard-of-oz, video, role-playing, toolkits
Storyboards - Answers Use a sequence of images to tell the story of how characters interact with an
interface.
Pros of storyboarding - Answers 1) Test interaction and design direction, 2) Useful for simple usability
testing, 3) Enrich journey maps.
Wizard of Oz (WoZ) Prototyping - Answers Fake it with a person controlling the interface, make the
interaction as authentic as possible.
Video Prototyping - Answers Allows you to test functionality without needing to be physically
present.
Role-Playing - Answers Can help people learn more about how an interaction can play out and reveal
any unconscious actions. Researchers can learn about new interactions that emerge in that moment;
'natural' interactions.
Prototyping Toolkits - Answers Platforms that help with iterative prototyping of high-fidelity user
interfaces.