SENG 310 EXAM QUESTIONS AND
ANSWERS GRADED A+ 2026
Core principals of ethics - ANS respect for persons, concern for welfare, justice
Human Centered Design - ANS empathize, define, ideate, prototype, test
examples of hci - ANS sketchpad and rand tablet
the mouse
WSIWYG - ANS What You See Is What You Get
Attitudinal vs Behavioral - ANS Contrasting "what people say" versus "what people do"
Qualitative vs. Quantitative - ANS direct vs indirectly collecting data
context of use - ANS natural
scripted
limited
not using
@COPYRIGHT 2026/2027 ALLRIGHTS RESERVED 1
, natural use - ANS minimize interference from the study.
greater external validity, but less control over what topics you learn about
scripted - ANS insights on specific product areas
limited - ANS Study abstracted aspect of the experience
allows the user to rearrange design elements
product not used - ANS broader than usage, and usability, such as a study of the brand
GOMS model - ANS Goals, Operators, Methods, Selection rules
false consensus theory - ANS the tendency to overestimate the extent to which others share
our beliefs and behaviors
what is interaction - ANS the interplay that occurs when the effect of one factor (such as
environment) depends on another factor (such as heredity)
awareness and intent in autonomous vehicles - ANS a study about the best way for
pedestrians and autonomous vehicles to interact
uber test case - ANS user assumptions vs what was actually happening
user wanted driver to come exactly to them but the location has to be marked
Direct Manipulation - ANS like the donkey kong game
why understand users? - ANS reveal incorrect assumptions
reveal biases
false-consensus effect
@COPYRIGHT 2026/2027 ALLRIGHTS RESERVED 2
ANSWERS GRADED A+ 2026
Core principals of ethics - ANS respect for persons, concern for welfare, justice
Human Centered Design - ANS empathize, define, ideate, prototype, test
examples of hci - ANS sketchpad and rand tablet
the mouse
WSIWYG - ANS What You See Is What You Get
Attitudinal vs Behavioral - ANS Contrasting "what people say" versus "what people do"
Qualitative vs. Quantitative - ANS direct vs indirectly collecting data
context of use - ANS natural
scripted
limited
not using
@COPYRIGHT 2026/2027 ALLRIGHTS RESERVED 1
, natural use - ANS minimize interference from the study.
greater external validity, but less control over what topics you learn about
scripted - ANS insights on specific product areas
limited - ANS Study abstracted aspect of the experience
allows the user to rearrange design elements
product not used - ANS broader than usage, and usability, such as a study of the brand
GOMS model - ANS Goals, Operators, Methods, Selection rules
false consensus theory - ANS the tendency to overestimate the extent to which others share
our beliefs and behaviors
what is interaction - ANS the interplay that occurs when the effect of one factor (such as
environment) depends on another factor (such as heredity)
awareness and intent in autonomous vehicles - ANS a study about the best way for
pedestrians and autonomous vehicles to interact
uber test case - ANS user assumptions vs what was actually happening
user wanted driver to come exactly to them but the location has to be marked
Direct Manipulation - ANS like the donkey kong game
why understand users? - ANS reveal incorrect assumptions
reveal biases
false-consensus effect
@COPYRIGHT 2026/2027 ALLRIGHTS RESERVED 2