,intro to ux design
1. What are the key elements of a User Interface?: input and output
2. requirement gathering phase: the designer aims to understand how the user is
currently completing the task. Here we have the designers as detective,
trying to understand the who, what, when, where of the user's goals. The goal of
requirement gathering is to understand the problem space. Basically, What users perceive
are problems with their current practices.
And user's wish list for improving how they currently accomplish their task.
The problem space refers to Areas where the data indicates that we can improve the user
experience
3. In the second phase, designing alternatives what are we able to do?: we are able to
develop novel interfaces to successfully complete the task.
4. In the third phase what does the designer do?: the designer takes the best designs
from phase two and actually builds models or prototypes that the user will be able to
engage with.
5. fourth phase ux design what do we do?: In the fourth phase, evaluation,we take one
of the
designs from phase three and we actually test the system's usability and usefulness
with either users or experts who can provide us with feedback about how to
improve the system.
6. affordance: Affordances refer to the perceived and actual properties of the things.
Basically, how things could possibly be used.
7. signifiers: tell us where that action should take place. Basically they indicate what
actions are possible.
8. The third design feature of usable design is feedback.: Feedback requires sending
back user information about what system input has occurred.
It communicates the result of an action. It basically lets the user know the interface has
hear their command.
Ex/ When we see the wrong letter in the text box, it gives us feedback that we'veentered
the wrong, that we've pressed the wrong key.
, intro to ux design
9. We can only design useful and usable systems if we have good understanding of the
individuals, and how they currently complete a given task. We gather this data
during the user interaction sessions.: true
10. user engagement process (process for engaging with users. This is NOT user
ressearch): The user engagement process has three parts, the introduction, the
interaction and the closing. We will go over each in turn.
First, you want to provide a brief overview. Let the user know what the goals are for the
session Ask them for their frank opinion. Let them know that there are no right or wrong
answers and they should simply give you whatever feedback comes to mind. Explain that
the interaction is confidential. You will not refer to any personal information they provide.
During the introduction, explain to the user that their participation is completely voluntary.
That they are free to stop participating at any time. If they wish to stop participating, this
will not negatively affect their relationship with your company or institution. This part is
important to let the user feel at ease and unconstrained about the fact that you may be
representing an entity that has a high profile in their community.
During the session, keep control of the interaction. If the user has gone on a tangent or if
you have gotten enough information on a given topic, steer the conversation back on
track. Maintaining a respectful tone tells them that this was very helpful and that there
are other items to cover during the time that you have left.
At the end of the session, remind them about the goals of the interaction and what you
plan to do with their data. Ask if they have anything else to add. This part of the interaction
is also called the debriefing andis just as important, as the rest of the engagement process.
It allows you to get any last minute thoughts the user might have or answer any questions.
It is also a final opportunity for you to build rapport with them and establish a sense that
you are a professional. This is paramount, because you are an ambassador not just for the
company or institution you represent, bu