PSY 2012 QUIZ 3 EXAM QUESTIONS AND
ANSWERS 100% PASS 2026/2027
Convergent thinking - ANS capacity to generate the single best solution to a
problem=creativeness
[scenario]: come up with as many different solutions and toss out the bad ones
emotional intelligence - ANS ability to understand our emotions and those of others and to
apply this info to our everyday lives
[scenario]: what emotion someone will experience when meeting the future in-laws for the first
time; being able to tell which emotion a face is expressing
wisdom - ANS application of intelligence toward a common good; benefit other
[scenario]: older people are called wise because they have been through so much to know the
best solution to a situation so that's why they share their wisdom to the young
developmental psychology - ANS study of how behavior changes over the lifespan;
childhood to old age
post hoc fallacy - ANS false assumption that bc A came before B, A must have caused B
[scenario]: 100% of serial killers drank milk as children, so milk drinking must cause mass
murderers
@2026 ALLRIGHTS RESERVED 1
, cross-sectional design - ANS research design that examines people of diff ages at a SINGLE
point in time *snapshot in time*
[scenario]: old people using cell phones vs young people using them right now
cohort effects - ANS effects that result from the fact that individuals in a cohort grew up at
the same time, so individuals in a cohort are likely to be alike but individuals from diff. cohorts
are likely to be diff.
[scenario]: a cross-sectional design of computer skills among ages would be a bad idea bc the
baby boomers didn't have computers back then
longitudinal design - ANS research design that examines development in the same group of
people on multiple occasions over time
[scenario]: kids acting out after parents get divorced, so because of the divorce they act out- but
this design shows that the kids acted out decades before it
gene-environment interaction - ANS situation in which the effects of genes depend on the
environment in which the behavior develops
[scenario]: a gene has been shown to contribute to criminality but only in children who are
maltreated
nature via nurture - ANS one's genetic predispositions can lead him/her to create and
environment
[scenario]: a child who is genetically predisposed to be fearful might seek out environments that
reduce their anxiety
gene expression - ANS activation/deactivation of genes by environmental experiences
throughout development
@2026 ALLRIGHTS RESERVED 2
ANSWERS 100% PASS 2026/2027
Convergent thinking - ANS capacity to generate the single best solution to a
problem=creativeness
[scenario]: come up with as many different solutions and toss out the bad ones
emotional intelligence - ANS ability to understand our emotions and those of others and to
apply this info to our everyday lives
[scenario]: what emotion someone will experience when meeting the future in-laws for the first
time; being able to tell which emotion a face is expressing
wisdom - ANS application of intelligence toward a common good; benefit other
[scenario]: older people are called wise because they have been through so much to know the
best solution to a situation so that's why they share their wisdom to the young
developmental psychology - ANS study of how behavior changes over the lifespan;
childhood to old age
post hoc fallacy - ANS false assumption that bc A came before B, A must have caused B
[scenario]: 100% of serial killers drank milk as children, so milk drinking must cause mass
murderers
@2026 ALLRIGHTS RESERVED 1
, cross-sectional design - ANS research design that examines people of diff ages at a SINGLE
point in time *snapshot in time*
[scenario]: old people using cell phones vs young people using them right now
cohort effects - ANS effects that result from the fact that individuals in a cohort grew up at
the same time, so individuals in a cohort are likely to be alike but individuals from diff. cohorts
are likely to be diff.
[scenario]: a cross-sectional design of computer skills among ages would be a bad idea bc the
baby boomers didn't have computers back then
longitudinal design - ANS research design that examines development in the same group of
people on multiple occasions over time
[scenario]: kids acting out after parents get divorced, so because of the divorce they act out- but
this design shows that the kids acted out decades before it
gene-environment interaction - ANS situation in which the effects of genes depend on the
environment in which the behavior develops
[scenario]: a gene has been shown to contribute to criminality but only in children who are
maltreated
nature via nurture - ANS one's genetic predispositions can lead him/her to create and
environment
[scenario]: a child who is genetically predisposed to be fearful might seek out environments that
reduce their anxiety
gene expression - ANS activation/deactivation of genes by environmental experiences
throughout development
@2026 ALLRIGHTS RESERVED 2