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AP Computer Science Principles WITH CORRECT ANSWERS | 2026/2027 UPDATE

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AP Computer Science Principles WITH CORRECT ANSWERS | 2026/2027 UPDATE 1. Computation - ANSWER An algorithmic operation that carries out a single numeric computation and stores the result. 2. Conditional statements - ANSWER Operations that ask a question and select the next instruction to carry out based on the answer to that question. 3. Continuation condition - ANSWER The true/false condition that will determine when the iteration has been completed. 4. Control operations - ANSWER Operations that alter the normal sequential flow of control within an algorithm. 5. Input - ANSWER An operation that causes data values from the outside world to be brought into the algorithm. 6. Iteration - ANSWER The repetitive execution of a block of operations. 7. Output - ANSWER An operation that causes computed values to be sent to the outside world for viewing or saving. 8. Primitive operation - ANSWER An operation that can be directly understood by the computing agent executing the algorithm and which does not have to be further clarified or explained. 9. Pseudocode - ANSWER A notation used to design algorithms. It uses English constructs, mathematical notation and an informal algorithmic structure designed to look like a high-level programming language. 10. Sorting - ANSWER The task of putting a list of values into numeric or alphabetical order. 11. Boolean expression - ANSWER An expression that can evaluate only to true or false. 12. Gigabyte - ANSWER One billion bytes. 13. Program - ANSWER an algorithm that is written in a programming language that runs on a computer 14. Control Structures - ANSWER a block of programming that determines which part of the program is executed next. There are three types of structures: sequence, selection, and repetition. 15. Computational Artifact - ANSWER an object created by a human being that involves the use of computation in some way, for example a mobile app or a web page. 16. Event Driven Programming - ANSWER a programming approach whereby the program's behavior is controlled by writing code that responds to various events that occur, such as Button clicks. 17. Hardware - ANSWER the large and small physical components that make up a computers such as the computer's keyboard or its processor. 18. Software - ANSWER the computer programs that make up a computer system such as the mobile apps we will be creating in this course. 19. Abstraction - ANSWER one of the seven big ideas of the CS Principles curriculum. An abstraction is a simplified and general representation of some complex object or process. One example --we'll encounter many in this course, including abstractions used in computer programming -- would be a Google map. 20. Binary Number - ANSWER a number written in the binary system, a system that uses only two digits, 0s and 1s. 21. Blacklist - ANSWER in internet terminology, a generic term for a list of email addresses or IP addresses that are origination with known spammers 22. Character - ANSWER any symbol that requires one byte of storage 23. Cyberspace - ANSWER a metaphor for describing the non-physical terrain created by computer systems 24. Data - ANSWER data is distinct information that is formatted in a special way. Data exists in a variety of forms, like text on paper or bytes stored in electronic memory 25. Data Center - ANSWER are physical or virtual infrastructures used by enterprises to house computer, server and networking systems and components for the company's IT (information technology) needs 26. Data Network - ANSWER a telecommunications network which allows computers to exchange data 27. Disk Drive - ANSWER a randomly addressable and rewritable storage device 28. Intellectual Property - ANSWER refers to any property that is created using original thought. Traditional intellectual property include patents, copyrights, and trademarks. 29. Network - ANSWER a group of two or more computer systems linked together 30. Processor - ANSWER short for microprocessor or CPU 31. Social Networking - ANSWER a social structure made of nodes that are generally individuals or organizations. A social network represents relationships and flows between people, groups, organizations, animals, computers, or other information/knowledge processing entities

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AP Computer Science Principles
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AP Computer Science Principles WITH
CORRECT ANSWERS | 2026/2027 UPDATE


1. Computation - ANSWER ✅ An algorithmic operation that carries out a
single numeric computation and stores the result.


2. Conditional statements - ANSWER ✅ Operations that ask a question and
select the next instruction to carry out based on the answer to that
question.


3. Continuation condition - ANSWER ✅ The true/false condition that will
determine when the iteration has been completed.


4. Control operations - ANSWER ✅ Operations that alter the normal
sequential flow of control within an algorithm.


5. Input - ANSWER ✅ An operation that causes data values from the
outside world to be brought into the algorithm.


6. Iteration - ANSWER ✅ The repetitive execution of a block of
operations.


7. Output - ANSWER ✅ An operation that causes computed values to be
sent to the outside world for viewing or saving.

,8. Primitive operation - ANSWER ✅ An operation that can be directly
understood by the computing agent executing the algorithm and which
does not have to be further clarified or explained.


9. Pseudocode - ANSWER ✅ A notation used to design algorithms. It uses
English constructs, mathematical notation and an informal algorithmic
structure designed to look like a high-level programming language.


10.Sorting - ANSWER ✅ The task of putting a list of values into numeric or
alphabetical order.


11.Boolean expression - ANSWER ✅ An expression that can evaluate only
to true or false.


12.Gigabyte - ANSWER ✅ One billion bytes.


13.Program - ANSWER ✅ an algorithm that is written in a programming
language that runs on a computer


14.Control Structures - ANSWER ✅ a block of programming that
determines which part of the program is executed next. There are three
types of structures: sequence, selection, and repetition.


15.Computational Artifact - ANSWER ✅ an object created by a human
being that involves the use of computation in some way, for example a
mobile app or a web page.

, 16.Event Driven Programming - ANSWER ✅ a programming approach
whereby the program's behavior is controlled by writing code that
responds to various events that occur, such as Button clicks.


17.Hardware - ANSWER ✅ the large and small physical components that
make up a computers such as the computer's keyboard or its processor.


18.Software - ANSWER ✅ the computer programs that make up a
computer system such as the mobile apps we will be creating in this
course.


19.Abstraction - ANSWER ✅ one of the seven big ideas of the CS
Principles curriculum. An abstraction is a simplified and general
representation of some complex object or process. One example --we'll
encounter many in this course, including abstractions used in computer
programming -- would be a Google map.


20.Binary Number - ANSWER ✅ a number written in the binary system, a
system that uses only two digits, 0s and 1s.


21.Blacklist - ANSWER ✅ in internet terminology, a generic term for a list
of email addresses or IP addresses that are origination with known
spammers


22.Character - ANSWER ✅ any symbol that requires one byte of storage


23.Cyberspace - ANSWER ✅ a metaphor for describing the non-physical
terrain created by computer systems

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