SPTM 223 Pastimes Exam 2 (Chapters 7–13) – Study Guide, Revision Notes, and
Practice Questions
Athleisure Ware - ✔✔A fashion trend in which clothing designed for workouts and other
athletic activities is worn in other settings, such as during work, casual, or social settings
Outfits include: leggings and tights
What is meant when we say fidelity (definition)? - ✔✔faithfulness to a person, cause, or belief,
demonstrated by continuing loyalty and support.
What is meant by the term cyberhood? - ✔✔Virtual neighborhoods formed on the interned
What are the POSITIVE effects that technology and the technological revolution have had on
leisure? - ✔✔1.) Technology expands leisure
(assists and alters binding elsewhere. Can assist older users in therapeutic and cognitive
stimulation)
2.) Identifies through leisure technology
Ex: social networking
What are the NEGATIVE effects that technology and the technological revolution have had on
leisure? - ✔✔1.) Activity
(takes "active" out of activity)
2.) Technological Imperitive
(lack of human caring)
3.) Loss of social aspect
(stifles sociability)
Four phases of IT development - ✔✔1. Pre-mechanical
,2. Mechanical
3. Electro-mechanical
4.Digital
What is the pre-mechanical phase of IT development - ✔✔The earliest of information
technology periods (between 3000 B.C-1450 A.D.) describes when humans first started
communicating using language and picture drawings
What is the mechanical phase of IT development - ✔✔Here (between 1450-1840) is when we
begin to see legacies for our current technologies. Blaise Pascal invented the Masculine, which
was a popular mechanical computer and Charles Babbage developed the different engine which
tabulated the polynomial equations using the method of finite differences
What is the digital phase of IT development - ✔✔From 1940 to now marks the current phase.
the ENIAC - first high-speed digital computer capable of being reprogrammed to solve a full
range of computing problems. Designed to be used by US Army fir artillery firing tables
What is the electro-magnetic phase of IT development - ✔✔The time between 1840 and 1940
marks the beginnings of telecommunications. The telegraph invented and the telephone by
Alexander Graham Bell. First radio- Guglielmo Marconi. First large-scale automatic digital
computer by Harvard University
Definition of technology - ✔✔The application of scientific knowledge for practical purposes
Information technology is what - ✔✔The study or use of systems (especially computers and
teclecommunications) for storing, retrieving, and sending info
Alvin Toffler - ✔✔An american writer (1928-2016) and futurist known for his works discussing
modern technologies, specifically digital and communications.
, Toffler coined the term...? - ✔✔"Future shock" to refer to what happens to a society when
change happens too fast
What book did Toffler publish? - ✔✔The Third Wave where he foresaw such technological
advances as cloning, personal computers, the Internet, cable TV, and mobile communication. He
thinks we are currently in the "fourth wave" - the age of communication, experience and
thought
Prosumer definitions - ✔✔A person who consumed and produces media. Term coined by Alvin
Toffler - "professional knowledge worker"
Social Media definition - ✔✔Forms of electronic communication (such as websites) through
which people create online communities to share info, ideas, and personal messages
GPS - what does it stand for - ✔✔Global Positioning System - an American global navigation
satellite system that provides location and time info anywhere on or near the Earth when there
is an unobstructed line of sight
GPS definition - ✔✔Radio navigation system that allows land, sea, and airborne users to
determine their exact location, velocity and time 24 hors a day anywhere in the world
Virtual Reality - ✔✔A computer generated simulation of a three-dimensional environment and
other experiences created by a computer that is affected by the actions of a person
Streaming media - ✔✔Video or audio content sent in compressed form over the internet and
played immediatly
Mobile apps - ✔✔Small, individual software units with a specific function
Practice Questions
Athleisure Ware - ✔✔A fashion trend in which clothing designed for workouts and other
athletic activities is worn in other settings, such as during work, casual, or social settings
Outfits include: leggings and tights
What is meant when we say fidelity (definition)? - ✔✔faithfulness to a person, cause, or belief,
demonstrated by continuing loyalty and support.
What is meant by the term cyberhood? - ✔✔Virtual neighborhoods formed on the interned
What are the POSITIVE effects that technology and the technological revolution have had on
leisure? - ✔✔1.) Technology expands leisure
(assists and alters binding elsewhere. Can assist older users in therapeutic and cognitive
stimulation)
2.) Identifies through leisure technology
Ex: social networking
What are the NEGATIVE effects that technology and the technological revolution have had on
leisure? - ✔✔1.) Activity
(takes "active" out of activity)
2.) Technological Imperitive
(lack of human caring)
3.) Loss of social aspect
(stifles sociability)
Four phases of IT development - ✔✔1. Pre-mechanical
,2. Mechanical
3. Electro-mechanical
4.Digital
What is the pre-mechanical phase of IT development - ✔✔The earliest of information
technology periods (between 3000 B.C-1450 A.D.) describes when humans first started
communicating using language and picture drawings
What is the mechanical phase of IT development - ✔✔Here (between 1450-1840) is when we
begin to see legacies for our current technologies. Blaise Pascal invented the Masculine, which
was a popular mechanical computer and Charles Babbage developed the different engine which
tabulated the polynomial equations using the method of finite differences
What is the digital phase of IT development - ✔✔From 1940 to now marks the current phase.
the ENIAC - first high-speed digital computer capable of being reprogrammed to solve a full
range of computing problems. Designed to be used by US Army fir artillery firing tables
What is the electro-magnetic phase of IT development - ✔✔The time between 1840 and 1940
marks the beginnings of telecommunications. The telegraph invented and the telephone by
Alexander Graham Bell. First radio- Guglielmo Marconi. First large-scale automatic digital
computer by Harvard University
Definition of technology - ✔✔The application of scientific knowledge for practical purposes
Information technology is what - ✔✔The study or use of systems (especially computers and
teclecommunications) for storing, retrieving, and sending info
Alvin Toffler - ✔✔An american writer (1928-2016) and futurist known for his works discussing
modern technologies, specifically digital and communications.
, Toffler coined the term...? - ✔✔"Future shock" to refer to what happens to a society when
change happens too fast
What book did Toffler publish? - ✔✔The Third Wave where he foresaw such technological
advances as cloning, personal computers, the Internet, cable TV, and mobile communication. He
thinks we are currently in the "fourth wave" - the age of communication, experience and
thought
Prosumer definitions - ✔✔A person who consumed and produces media. Term coined by Alvin
Toffler - "professional knowledge worker"
Social Media definition - ✔✔Forms of electronic communication (such as websites) through
which people create online communities to share info, ideas, and personal messages
GPS - what does it stand for - ✔✔Global Positioning System - an American global navigation
satellite system that provides location and time info anywhere on or near the Earth when there
is an unobstructed line of sight
GPS definition - ✔✔Radio navigation system that allows land, sea, and airborne users to
determine their exact location, velocity and time 24 hors a day anywhere in the world
Virtual Reality - ✔✔A computer generated simulation of a three-dimensional environment and
other experiences created by a computer that is affected by the actions of a person
Streaming media - ✔✔Video or audio content sent in compressed form over the internet and
played immediatly
Mobile apps - ✔✔Small, individual software units with a specific function