ETC 3301 FINAL EXAM QUESTIONS AND
ANSWERS | 2026 UPDATE | 100%
CORRECT.
Assure Model - ANS a six step instructional model that provides a systematic process for
creating learning experiences.
Classroom Continuum - ANS the transition from a traditional to a digital classroom in a four-
phase process: 1) dabbling, 2) doing old things in old ways, 3) doing old things in new ways, and
4) doing new things in new ways
Copyright - ANS Regulations that describe the manner in which an original work can be used
and copied. Copyright laws regulate the manner in which authors or artists can be reimbursed
for their creative work.
Digital Student - ANS learn in classrooms where the technology is a seamless component of
learning that extends learning beyond the physical classroom walls.
Digital Teacher - ANS instruction includes presentations that are media rich and interactive.
Fair Use - ANS provides copyright exception for teachers and students, small portions of
copyrighted works may be used in teaching, if properly cited etc.
Instructional Materials - ANS the specific items used within a lesson that influence student
learning.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 1 OF 16
,Instructional Technology - ANS the integration of teacher and student use and knowledge of
tools and techniques to improve student learning.
Literacies - ANS eight key areas that students need to improve learning and achieve
successful careers; general literacy, text literacy, computer literacy, distance learning literacy,
cyberlearning literacy, visual literacy, audio literacy, video literacy, and media literacy.
Media - ANS means of communication; anything that carries information between a source
and receiver.
Media Formats - ANS the physical forms in which message are incorporated and displayed
(slides, DVD, CD, etc.).
NETS-S - ANS National Education Technology Standards for Students; six critical skills students
need to achieve success in school and in future careers.
NETS-T - ANS National Education Technology Standards for Teachers; provide five basic
guidelines for becoming a digital teacher.
Technology Gap - ANS the gap between people with access to digital and information
technology and individuals with limited or no access. Also known as the Digital Divide.
Behaviorism - ANS a theory that equates learning with changes in observable behavior; with
this theory, there is no speculating about mental events that may mediate learning.
Cognitivism - ANS a theory according to which mental processes mediate learning and
learning entails the construction or reshaping of mental schemata.
Constructivism - ANS a theory that considers the engagement of students in meaningful
experiences as the essence of learning.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 2 OF 16
, Information - ANS knowledge, facts, news, comments, and content as presented in memos,
lectures, textbooks, or websites.
Information Processing - ANS approaches used to learn or process information.
Instruction - ANS any intentional effort to stimulate learning by the deliberate arrangement
of experiences to help learners achieve a desirable change in capability.
Learning - ANS the development of new knowledge, skills, or attitudes as an individual
interacts with information and the environment.
Media Literacy - ANS The ability to interpret and produce a wide variety of media, including
text, audio, visuals, and video, which are often combined to form multimedia.
Metacognition - ANS the ability to oversee one's personal learning and to understand how to
regulate oneself in the learning process.
Motivation - ANS the desire to see a task to completion.
Multiple Intelligences - ANS a concept developed by Howard Gardner, the theory states that
not everyone has the same abilities nor do they learn in the same way. There are nine aspects
of intelligence.
Social Psychology - ANS the study of the effects of the social organization of the classroom on
learning.
Text Literacy - ANS the ability to use text as a means to gather information or to
communicate.
Authentic Assessment - ANS evaluation that is usually performance based and that requires
students to demonstrate their learning in a natural context.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 3 OF 16
ANSWERS | 2026 UPDATE | 100%
CORRECT.
Assure Model - ANS a six step instructional model that provides a systematic process for
creating learning experiences.
Classroom Continuum - ANS the transition from a traditional to a digital classroom in a four-
phase process: 1) dabbling, 2) doing old things in old ways, 3) doing old things in new ways, and
4) doing new things in new ways
Copyright - ANS Regulations that describe the manner in which an original work can be used
and copied. Copyright laws regulate the manner in which authors or artists can be reimbursed
for their creative work.
Digital Student - ANS learn in classrooms where the technology is a seamless component of
learning that extends learning beyond the physical classroom walls.
Digital Teacher - ANS instruction includes presentations that are media rich and interactive.
Fair Use - ANS provides copyright exception for teachers and students, small portions of
copyrighted works may be used in teaching, if properly cited etc.
Instructional Materials - ANS the specific items used within a lesson that influence student
learning.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 1 OF 16
,Instructional Technology - ANS the integration of teacher and student use and knowledge of
tools and techniques to improve student learning.
Literacies - ANS eight key areas that students need to improve learning and achieve
successful careers; general literacy, text literacy, computer literacy, distance learning literacy,
cyberlearning literacy, visual literacy, audio literacy, video literacy, and media literacy.
Media - ANS means of communication; anything that carries information between a source
and receiver.
Media Formats - ANS the physical forms in which message are incorporated and displayed
(slides, DVD, CD, etc.).
NETS-S - ANS National Education Technology Standards for Students; six critical skills students
need to achieve success in school and in future careers.
NETS-T - ANS National Education Technology Standards for Teachers; provide five basic
guidelines for becoming a digital teacher.
Technology Gap - ANS the gap between people with access to digital and information
technology and individuals with limited or no access. Also known as the Digital Divide.
Behaviorism - ANS a theory that equates learning with changes in observable behavior; with
this theory, there is no speculating about mental events that may mediate learning.
Cognitivism - ANS a theory according to which mental processes mediate learning and
learning entails the construction or reshaping of mental schemata.
Constructivism - ANS a theory that considers the engagement of students in meaningful
experiences as the essence of learning.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 2 OF 16
, Information - ANS knowledge, facts, news, comments, and content as presented in memos,
lectures, textbooks, or websites.
Information Processing - ANS approaches used to learn or process information.
Instruction - ANS any intentional effort to stimulate learning by the deliberate arrangement
of experiences to help learners achieve a desirable change in capability.
Learning - ANS the development of new knowledge, skills, or attitudes as an individual
interacts with information and the environment.
Media Literacy - ANS The ability to interpret and produce a wide variety of media, including
text, audio, visuals, and video, which are often combined to form multimedia.
Metacognition - ANS the ability to oversee one's personal learning and to understand how to
regulate oneself in the learning process.
Motivation - ANS the desire to see a task to completion.
Multiple Intelligences - ANS a concept developed by Howard Gardner, the theory states that
not everyone has the same abilities nor do they learn in the same way. There are nine aspects
of intelligence.
Social Psychology - ANS the study of the effects of the social organization of the classroom on
learning.
Text Literacy - ANS the ability to use text as a means to gather information or to
communicate.
Authentic Assessment - ANS evaluation that is usually performance based and that requires
students to demonstrate their learning in a natural context.
@COPYRIGHT ALL RIGHTS RESERVED PAGE 3 OF 16