AND ANSWERS SURE A+
✔✔Whole-Interval Time Sampling
A. "Records the antecedent, behavior and consequence of problem behaviors"
B. The target behavior is recorded as a (+) if occurs throughout the entire interval
C. The length of time a behavior occurs
D. The length of time it takes to START a behavior - ✔✔B
✔✔Rate
A. The behavior is recorded as a (+) if occurs at least once at any point during the
interval
B. The number of times the behavior occurs
C. Assigns numbers to different prompt levels
D. The ratio of number of times a behavior occurs per unit of time - ✔✔D
✔✔Percent
A. Count of Behavior/number of opportunities X 100
B. The ratio of number of times a behavior occurs per unit of time
C. The number of times the behavior occurs
,D. The length of time that a behavior occurs - ✔✔A
✔✔Scatterplot
A. The length of time a behavior occurs
B. The number of times the behavior occurs
C. When the target behavior occurs
D. The behavior is recorded as a (+) if occurs at least once at any point during the
interval - ✔✔C
✔✔Duration
A. The ratio of number of times a behavior occurs per unit of time
B. The length of time it takes to START a behavior after the instruction is given"
C. The number of times the behavior occurs
D. The length of time a behavior occurs - ✔✔D
✔✔Prompt Level
A. When the target behavior occurs
B. Assigning numbers to different prompt levels
C. Count of Behavior/number of opportunities X 100
D. "Records the antecedent, behavior and consequence of problem behaviors" - ✔✔B
✔✔Partial Interval Time Sampling
A. The behavior is recorded as a (+) if occurs at least once at any point during the
interval
B. The target behavior is recorded as a (+) if occurs throughout the entire interval
C. The time it takes to START a behavior after the instruction is given
D. The number of times a behavior occurs - ✔✔A
✔✔Latency
A. The length of time that a behavior occurs
B. When the behavior occurs
C. The length of time it takes to START a behavior after the instruction is given
D. Count of behavior/number of opportunities X100 - ✔✔C
✔✔Positive reinforcement is when you add a stimulus to the environment to increase
the future frequency of that behavior.
A. TRUE
B. FALSE - ✔✔A
, ✔✔Low effort responses should receive the most powerful reinforcers.
A. TRUE
B. FALSE - ✔✔B
✔✔Positive reinforcement should be delivered:
A. Immediately after the desired behavior
B. at the end of the session
C. After you record the data - ✔✔A
✔✔The following is an example of an unconditioned reinforcer:
A. TV
B. Food
C. Iphone
D. Bubbles - ✔✔B
✔✔Erica correctly answered 10 math problems. What is an example of a behavior
specific praise statement?
A. "Good job"
B. "All done"
C. "Great work on your math problems, Erica"
D. "Erica, awesome!" - ✔✔C
✔✔What is the best way to determine what items to use as a reinforcer during the
session?
A. Ask the parents
B. Give them M & Ms because you know they like them
C. Use whatever toys are in your bag
D. Conduct a preference assessment - ✔✔D
✔✔A conditioned reinforcer is a reinforcer that is not learned
A. TRUE
B. FALSE - ✔✔B
✔✔Negative reinforcement is the same thing as punishment
A. True
B. False - ✔✔B