MHR 733 – FINAL Exam #1 Questions with Correct Answers
Instructional systems design model - ✔✔systematic process used to design, develop, deliver,
and evaluate training
- needs analysis
- training design and delivery
- training evaluation
technology-based training - ✔✔the use of technology to deliver training programs
computer based training - ✔✔training through the computer to teach job-relevant knowledge
and skills
computer based training is effective for declarative knowledge when: - ✔✔- trainees were older
- instructional methods were different
- trainees are able to choose the training method
-vtrainees had greater learner control
- training included practice and feedback
- the length of the training program was longer
blended training - ✔✔when a combination of methods is used for training
- provide opportunities to practice
- timely feedback on performance
instructor-led training (ILT) - ✔✔training with a leader/instructor
self-directed learning (SDL) - ✔✔individuals/groups take initiative and responsibility over their
training
,- gives autonomy and flexibility
benefits of SDL - ✔✔- flexible training times
- trainees build on their knowledge bases, and learn what is relevant to their needs
- trainees become independent, and acquire skills enabling them to learn more efficiently and
effectively, reducing dependence on formal training
- people can learn according to their own styles of learning
limitations of SDL - ✔✔- trainees may not learn everything or learn the wrong thing
- trainees may waste time accessing resources and finding helpful material
- self-directed learning takes time - employees have to learn active knowledge-seeking skills,
acquire knowledge-gathering skills, and learn to tolerate inefficiencies and mistakes
Asynchronous Training - ✔✔multimedia training programs that are prerecorded for employees
to watch at any time
synchronous training - ✔✔Training that is live and requires trainees to be at their computer at a
specific time
Electronic Performance Support System (EPSS) - ✔✔computer system that gives access to
integrated information, advice and learning experiences
- goal: provide whatever is necessary to aid performance and learning at the time it is needed
the virtual classroom - ✔✔web based platform to deliver training live and led by an instructor
video conferencing - ✔✔links an expert or trainer to employees via two-way television and
satelite technology
web conferencing - ✔✔a live meeting or conference that takes place on the internet
, webinars - ✔✔seminars that take place live over the internet
webcasts - ✔✔live or recorded videos or audio broadcasts over the internet
hybrid learning - ✔✔Synchronous training that includes trainees who are there both in person
and virtually
Communities of practice (COPs) - ✔✔- groups of employees that share concerns
- meet regularly to share their experiences and knowledge
- learn from each other, and identify new approaches for working and solving problems
web 2.0 - ✔✔interactive internet where people can post, comment, collaborate online
AI for T&D - ✔✔- identify knowledge and skill gaps of employees
- provides employees with timely and targeted feedback
- provides smart assistance and guidance/coaching when needed
mobile learning (M-learning) - ✔✔training done on the phone, just-in-time learning
synthetic learning environments (SLEs) - ✔✔technology based training to provide realistic
content with instructional features
- ex. virtual reality, augmented reality, mixed reality
virtual reality (VR) - ✔✔artificial simulation used to recreate actual environments
- used most for soft skills
Instructional systems design model - ✔✔systematic process used to design, develop, deliver,
and evaluate training
- needs analysis
- training design and delivery
- training evaluation
technology-based training - ✔✔the use of technology to deliver training programs
computer based training - ✔✔training through the computer to teach job-relevant knowledge
and skills
computer based training is effective for declarative knowledge when: - ✔✔- trainees were older
- instructional methods were different
- trainees are able to choose the training method
-vtrainees had greater learner control
- training included practice and feedback
- the length of the training program was longer
blended training - ✔✔when a combination of methods is used for training
- provide opportunities to practice
- timely feedback on performance
instructor-led training (ILT) - ✔✔training with a leader/instructor
self-directed learning (SDL) - ✔✔individuals/groups take initiative and responsibility over their
training
,- gives autonomy and flexibility
benefits of SDL - ✔✔- flexible training times
- trainees build on their knowledge bases, and learn what is relevant to their needs
- trainees become independent, and acquire skills enabling them to learn more efficiently and
effectively, reducing dependence on formal training
- people can learn according to their own styles of learning
limitations of SDL - ✔✔- trainees may not learn everything or learn the wrong thing
- trainees may waste time accessing resources and finding helpful material
- self-directed learning takes time - employees have to learn active knowledge-seeking skills,
acquire knowledge-gathering skills, and learn to tolerate inefficiencies and mistakes
Asynchronous Training - ✔✔multimedia training programs that are prerecorded for employees
to watch at any time
synchronous training - ✔✔Training that is live and requires trainees to be at their computer at a
specific time
Electronic Performance Support System (EPSS) - ✔✔computer system that gives access to
integrated information, advice and learning experiences
- goal: provide whatever is necessary to aid performance and learning at the time it is needed
the virtual classroom - ✔✔web based platform to deliver training live and led by an instructor
video conferencing - ✔✔links an expert or trainer to employees via two-way television and
satelite technology
web conferencing - ✔✔a live meeting or conference that takes place on the internet
, webinars - ✔✔seminars that take place live over the internet
webcasts - ✔✔live or recorded videos or audio broadcasts over the internet
hybrid learning - ✔✔Synchronous training that includes trainees who are there both in person
and virtually
Communities of practice (COPs) - ✔✔- groups of employees that share concerns
- meet regularly to share their experiences and knowledge
- learn from each other, and identify new approaches for working and solving problems
web 2.0 - ✔✔interactive internet where people can post, comment, collaborate online
AI for T&D - ✔✔- identify knowledge and skill gaps of employees
- provides employees with timely and targeted feedback
- provides smart assistance and guidance/coaching when needed
mobile learning (M-learning) - ✔✔training done on the phone, just-in-time learning
synthetic learning environments (SLEs) - ✔✔technology based training to provide realistic
content with instructional features
- ex. virtual reality, augmented reality, mixed reality
virtual reality (VR) - ✔✔artificial simulation used to recreate actual environments
- used most for soft skills