Module 13.2 Assignment Submission: Effective Use of
Games and Activities
A card game is a mingling activity that I may develop for a new type of high beginner-level
(A2) learners to make them get to know one another. First, I'll hand out two blank cards
to each kid. Students can put their entire names and age on the first card. The kids put
one enjoyable activity they like to do and one of their favorite Shows on the second
card. I'll take all of the cards back and rearrange them when the pupils have finished
writing. I'll then assemble the classrooms in a circular seating pattern and distribute two
cards to each student at random. If a student gets one of their own cards back, have
them exchange it for another. Every kid should have 2 cards written by other
classmates. One student can start the card game by requesting their classmate to their
right to trade one or more cards with the learner to their left or right. The next student
repeats the process, and so forth. The game goes on unless one of the pupils receives
their 2 cards back. "1,2," the pupil exclaims when this happens. After that, each pupil
will create a circle and place both arms in the center. The last student to accomplish so
loses and is assigned the number '1'. The student who has received all of their cards
will proceed to introduce themselves to the classroom using the information written on
their cards. The student then exits the game and then becomes a spectator. The
number '2' will be given to the last participant to lay their hands (including hands) in the
circle a second attempt. The student must now recite the names and details of all the
pupils who have introduced themselves, which gets a little more difficult. As a result, the
game will continue until all of the kids have given their introductions.
Student A: Good afternoon, how may I assist you?
Student B: Hello, I'm calling regarding a used automobile ad I saw online. I just require
further information, which was not included in the advertisement.
Student A: Okay, go ahead and ask your questions.
1
Games and Activities
A card game is a mingling activity that I may develop for a new type of high beginner-level
(A2) learners to make them get to know one another. First, I'll hand out two blank cards
to each kid. Students can put their entire names and age on the first card. The kids put
one enjoyable activity they like to do and one of their favorite Shows on the second
card. I'll take all of the cards back and rearrange them when the pupils have finished
writing. I'll then assemble the classrooms in a circular seating pattern and distribute two
cards to each student at random. If a student gets one of their own cards back, have
them exchange it for another. Every kid should have 2 cards written by other
classmates. One student can start the card game by requesting their classmate to their
right to trade one or more cards with the learner to their left or right. The next student
repeats the process, and so forth. The game goes on unless one of the pupils receives
their 2 cards back. "1,2," the pupil exclaims when this happens. After that, each pupil
will create a circle and place both arms in the center. The last student to accomplish so
loses and is assigned the number '1'. The student who has received all of their cards
will proceed to introduce themselves to the classroom using the information written on
their cards. The student then exits the game and then becomes a spectator. The
number '2' will be given to the last participant to lay their hands (including hands) in the
circle a second attempt. The student must now recite the names and details of all the
pupils who have introduced themselves, which gets a little more difficult. As a result, the
game will continue until all of the kids have given their introductions.
Student A: Good afternoon, how may I assist you?
Student B: Hello, I'm calling regarding a used automobile ad I saw online. I just require
further information, which was not included in the advertisement.
Student A: Okay, go ahead and ask your questions.
1