Rev. No. 00
Eff. Date
TEACHING PLAN
Page No Page 1 of 6
TEACHING PLAN.
Part A: Course Information
1. Course Code &
PROG2203
Course Title:
2. Year of Study
Year 2, Semester 2
(Programme):
3. Credit Hour: 3
4. Lecturer: Shaffika bte Mohd Suhaimi
5. Tutor:
6. Year and
202106
Trimester:
7. Synopsis: This course focuses on how to design technologies that bring people joy, rather than
frustration. Student will learn several techniques for rapidly prototyping and evaluating
multiple interface alternatives, how to conduct fieldwork with people to help them getting
design ideas, how to make paper prototypes and low-fidelity mock-ups that are interactive --
and how to use these designs to get feedback from other stakeholders like their teammates,
clients, and users. Student will also learn principles of visual design so that they can effectively
organize and present information with their interfaces, and principles of perception and
cognition that inform effective interaction design. Most of the examples will come from the
Web.
8. Course CLO1: Describe typical HCI concepts that influence the design of interactive systems (C3, PLO1)
Learning CLO2: Apply interactive design process and HCI design principles to the interactive systems (P4,
Outcomes (CO): PLO4)
CLO3: Performed the proposed interactive design process to an interactive system in a team
(C3, PLO5)
9. References: Main References:
Preece, J., Rogers, Y. & Sharp, H. Interaction Design Beyond Human-Computer Interaction, 5th
Edition. New York: John Wiley & Sons, 2019.
Additional References:
Shneiderman, B, & Plaisant, C. Designing the User Interface: Strategies for Effective Human-
Computer Interaction. 6th edition. Boston: Person Education, 2017.
Part B: Methods of Assessment
Teaching Assessment Methods & Mark Breakdown*
Domain & Methods (Te = Test, Q = Quiz, A = Assignment, P = Practical, Pre =
Programme Taxonomy (L = Presentation, CaS = Case Study, FE = Final Exam, O = Others)
No CO Outcomes Level# Lecture, T = TE A O FE
(PO) (e.g. A2 / Tutorial, P
30% 20% 20% 40%
C3) = Practical,
O = Others)
1. CO1 PO1 C2 L,T √ √ √
2. CO2 PO2 C5 L,T √ √ √
3. CO3 PO1 C2 L,T √
4. CO4
This study source was downloaded by 100000839306532 from CourseHero.com on 05-23-2022 14:51:01 GMT -05:00
https://www.coursehero.com/file/98838696/Teaching-Plan-HCIdoc/
, Doc. No.
Rev. No. 00
Eff. Date
TEACHING PLAN
Page No Page 2 of 6
#
Domain – Affective (A), Cognitive (C), Psychomotor (P); Taxonomy Level – A (Level 1 – 5), C (Level 1 – 6), P (Level 1 – 5).
*All COs must be assessed by at least one assessment method (ensure that the only assessment method is not an
optional choice).
*Individual breakdown of marks for an assessment method (i.e. one assessment question / part mapped to only one
CO) is not necessary in the teaching plan. Individual breakdown of marks is only required when preparing the
assessment moderation form.
Part C: Continual Quality Improvement (CQI)
Plan for this Trimester
Proposed Improvement Action(s)
No. (action(s) must be shown in Part D, if applicable)
(from previous trimester Course Report)
(to be transferred to this trimester Course Report)
1
2
Part D: Weekly Plan (Lecture, Tutorial, Practical, Assessment, CQI Action, Activity etc.)
Lecture Topic Lecture Tutorial / Remarks (CQI
Week Assessment
(including sub-topics) (F2F) Hour Practical Action / Activity)
1 14TH JUNE 2021 - Mentimeter
Topic 1: What is Interaction Design? 3
Good and Poor Design
The User Experience
The Process of Interaction Design
Interaction Design and the User
Experience
2 21TH JUNE 2021 Online Quizizz
TOPIC 2: Understanding and 2
Conceptualizing Interaction.
Understanding the Problem Space and
Conceptualizing Interaction
Conceptual Models
Interface Metaphors
Interaction Types
Paradigms, Visions, Theories, Models,
and Frameworks
This study source was downloaded by 100000839306532 from CourseHero.com on 05-23-2022 14:51:01 GMT -05:00
https://www.coursehero.com/file/98838696/Teaching-Plan-HCIdoc/