COMPUTER GRAPHICS
M SIRISHA
,TOPIS TO BE COVERED
S No Unit Topics to be covered
1 Raster Scan graphics
2 Coordinate system
3 Database structure for graphics modelling
4 Transformation of geometry
5 Problems on Transformation
II
6 2D and 3D transformations
7 Problems on 2D transformations
8 Mathematics of projections
9 Clipping- Examples
10 Hidden surface removal
,UNIT II TLO’S
1. Understands the Raster scan display technique.
2. Explain the database structure for graphic
modelling.
3. Able to derive the basic transformation matrix.
4. Explain the mathematics behind the projections
clipping.
, RASTER SCAN GRAPHICS
• The graphic software involves the conversion of the vectorial
information of the drawing into its equivalent raster format such
that the frame buffer can be filled with that information.
• This process is called rasterization.
• Two common forms of elements present are straight lines, circle
• Algorithms developed for these elements are
i. DDA Algorithm
ii. Bresenhams Algorithm