Geschreven door studenten die geslaagd zijn Direct beschikbaar na je betaling Online lezen of als PDF Verkeerd document? Gratis ruilen 4,6 TrustPilot
logo-home
Case uitwerking

Unit 8 Computer Games Development Assignment 1 PART 1 (Investigate Technologies used in computer gaming)

Beoordeling
-
Verkocht
1
Pagina's
14
Cijfer
A+
Geüpload op
11-11-2022
Geschreven in
2022/2023

In this assignment, I will discuss the advantages and disadvantages of various platform options for developing computer games, hardware options and their impact on game creation, and software options and their impact on game development. Furthermore, I will cover the applications of game engines, their capabilities, and how they help computer game creators.

Meer zien Lees minder
Instelling
Vak

Voorbeeld van de inhoud

Name: :


Student ID :

,Contents
Introduction:......................................................................................................................................2
Gaming Platforms:.........................................................................................................................2
Hardware...........................................................................................................................................3
Emerging / New technologies:...........................................................................................................6
Virtual Reality................................................................................................................................6
Augmented Reality........................................................................................................................6
Wearable and Mobile gaming:.......................................................................................................6
Other:............................................................................................................................................8
Operating System..............................................................................................................................9
Programming Languages...................................................................................................................9
Application Programming Interface.................................................................................................10
Audio options: Music, Ambiance, file format:..................................................................................10
Game Engines:.................................................................................................................................11
Construct 3:.................................................................................................................................11
Unity:...........................................................................................................................................11
Unreal:.........................................................................................................................................11
Rendering engines:..........................................................................................................................12
Physics engines:...........................................................................................................................12
Collision Detection:......................................................................................................................12
Scripting:......................................................................................................................................12
Animation:...................................................................................................................................12
Reference............................................................................................................................................13




1

,Gaming technology
Introduction:
In this assignment, I will discuss the advantages and disadvantages of various platform options for
developing computer games, hardware options and their impact on game creation, and software
options and their impact on game development. Furthermore, I will cover the applications of game
engines, their capabilities, and how they help computer game creators.

Gaming Platforms:




2

, Hardware

Item Device Examples Impact on Gaming
CPU Processing Intel Core i7 for The central processing unit (CPU) is the brains
PC of the computer.

The performance of a computer game is
determined by the processor's capabilities. In
the case of a video game, the CPU is in charge
of calculating all of the game's system
requirements.

Because games consoles are optimised to
function with fewer details, they can employ
slower CPUs.

Mobile devices, such as smart phones, have
substantially slower CPUs, making large-scale
games with intricate visuals impossible to play.
GPU Processing NVIDIA Quadro
RTX™ 5000 A graphics processing unit (GPU) manages the
16GB production of images on the display.

Serious gaming requires a significant amount of
graphical processing power. Although most
conventional PCs have graphics processing built
in, many games require a specialised graphics
card. Adding a graphics card to your Gaming PC
will give you a noticeable boost in performance.

The GPU on your mobile device is crucial since it
allows games to run more effectively and
appear better because of higher resolution
visuals and faster framerates.
RAM Processing RGB PRO 16GB RAM is important because your system can
access data in it more quickly than it can
retrieve info from your main storage disk.

With low RAM, your computer won't be able to
store all the game info it needs to run properly,
leading to choppy frame rates and poor
performance.
ROM Processing DVD, CD If you are a console gamer then DVD is a
important thing because the game is installed in
the disk, if you want you can buy from
PlayStation store however disks are more
cheaper the digital store games.
Monitor Output MSI Optix Gaming monitors are designed to make the


3

Geschreven voor

Study Level
Publisher
Subject
Course

Documentinformatie

Geüpload op
11 november 2022
Aantal pagina's
14
Geschreven in
2022/2023
Type
Case uitwerking
Docent(en)
Nick
Cijfer
A+

Onderwerpen

$6.25
Krijg toegang tot het volledige document:

Verkeerd document? Gratis ruilen Binnen 14 dagen na aankoop en voor het downloaden kun je een ander document kiezen. Je kunt het bedrag gewoon opnieuw besteden.
Geschreven door studenten die geslaagd zijn
Direct beschikbaar na je betaling
Online lezen of als PDF

Maak kennis met de verkoper
Seller avatar
shahedfuad02

Ook beschikbaar in voordeelbundel

Maak kennis met de verkoper

Seller avatar
shahedfuad02 University of Greenwich (London)
Volgen Je moet ingelogd zijn om studenten of vakken te kunnen volgen
Verkocht
1
Lid sinds
3 jaar
Aantal volgers
1
Documenten
2
Laatst verkocht
3 jaar geleden

0.0

0 beoordelingen

5
0
4
0
3
0
2
0
1
0

Recent door jou bekeken

Waarom studenten kiezen voor Stuvia

Gemaakt door medestudenten, geverifieerd door reviews

Kwaliteit die je kunt vertrouwen: geschreven door studenten die slaagden en beoordeeld door anderen die dit document gebruikten.

Niet tevreden? Kies een ander document

Geen zorgen! Je kunt voor hetzelfde geld direct een ander document kiezen dat beter past bij wat je zoekt.

Betaal zoals je wilt, start meteen met leren

Geen abonnement, geen verplichtingen. Betaal zoals je gewend bent via iDeal of creditcard en download je PDF-document meteen.

Student with book image

“Gekocht, gedownload en geslaagd. Zo makkelijk kan het dus zijn.”

Alisha Student

Bezig met je bronvermelding?

Maak nauwkeurige citaten in APA, MLA en Harvard met onze gratis bronnengenerator.

Bezig met je bronvermelding?

Veelgestelde vragen