Learning 2
Tags
example of classical conditioning:
adidas’s attempts to tie the positive sentiment from Kanye West’s impression to
their brand
The law of effect:
behaviors followed by a positive outcome likely to be repeated
Ex: Behavior: answering questions
Reward: cookie
behavior followed by a negative outcome unlikely to be repeated
Ex: behaviour: answering questions
Punishment: ignore the student, mock…
Operant conditioning:
reinforcer: anything that increases the likelihood that a target behavior will be
repeated (segal dancing, crowd cheering when the kid put his hand up)
-POSITIVE reinforcement: adding something positive (candy for answering
questions)
-NEGATIVE reinforcement: taking something negative away
Punisher: anything that decreases the likelihood that a target behavior will be
repeated
-POSITIVE punishment: adding something negative (doing more homework)
-NEGATIVE punishment: taking something nice away (changing teh Wi-Fi
password)
An operant conditioning is POSITIVE when something is added (bird getting a
chip, getting speeding ticket)
Learning 2 1
Tags
example of classical conditioning:
adidas’s attempts to tie the positive sentiment from Kanye West’s impression to
their brand
The law of effect:
behaviors followed by a positive outcome likely to be repeated
Ex: Behavior: answering questions
Reward: cookie
behavior followed by a negative outcome unlikely to be repeated
Ex: behaviour: answering questions
Punishment: ignore the student, mock…
Operant conditioning:
reinforcer: anything that increases the likelihood that a target behavior will be
repeated (segal dancing, crowd cheering when the kid put his hand up)
-POSITIVE reinforcement: adding something positive (candy for answering
questions)
-NEGATIVE reinforcement: taking something negative away
Punisher: anything that decreases the likelihood that a target behavior will be
repeated
-POSITIVE punishment: adding something negative (doing more homework)
-NEGATIVE punishment: taking something nice away (changing teh Wi-Fi
password)
An operant conditioning is POSITIVE when something is added (bird getting a
chip, getting speeding ticket)
Learning 2 1