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DSA WHOLE SUMMARY

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Arrays in Data Structure | Declaration, Initialization,
Memory representation
data is to be represented in memory or you can see the memory representation of an array.
you will see what is the need of ferry what does any types of ferry how areas can be declared
how arrays can be. be. declared and how data can be stored in memory. you will see how the
state has to be stored first of all this decimal number 5 has to. be converted into binary it 's
binary number sorry that is in 32 bits. faerie explains what is need of faerie and how to deal
with it. faerie: we have to process large amount of return that is why the concept of array
came now you will modify this declaration such that under one variable name we can store
roll numbers of all 60 students that is what array now how you can do this. declaration of
arrays languagespecific i am considering the syntax in c language in python maybe it 's
different in pascal in you can say that foreign language the declaration syntax would be a
little bit different so it is language specific fine now this is what the array declaration is.
The data is stored in consecutive locations or continuous locations one after another. The
index starts from zero, but can also start from one. The data is stored in binary form and the
address of the data is calculated in hexadecimal form.
At runtime, you can initialize the array using loops, maybe for loop while you do loup and
some predefined function standard functions that is scanner. In next video, I'm going to
discuss it how the data is to be taken from the user how the data is to be stored in the array.
In next video, we are going to discuss how the data is to be inserted how the arrays are to be
traversed different types of operations on 1d array first of all with their time taken. After that,
we will discuss what is 2d array as well as how 2d arrays are to be accessed from the air
fine.

1.2 Array Operations - Traversal, Insertion | Explanation with C Program | DSA Course
Jenny's Lectures CS IT In this video I am going to talk about various operations performed
on arrays in data structure on 1d arrays specifically. I have already discussed the
fundamentals of arrays what is need of Faerie array declaration in acid ization of array
memory representation of air in the previous video so if you check out that video then I 'll
provide you the link in the description box you can check out there. We are going to write
down the code for this. something like this I have already discussed in the previous video
this concept and detail fine. I 'm going to ask from the user what elements the user wants in
the area how to populate the area at runtime. We will just write header files and all I think
you can write that thing. Ask from the user that how many data the user want to insert in this
area what is the actual size of the array this is the maximum size fine. If user will give
something some input that is some integer value then obviously that value should be stored
in memory and how values to be stored using variable so you have to declare one another
variable. We will discuss how data is to be inserted in the air at specific position. If you get
how data can be inserted at a specific position then you can easily modify the code for
inserting the data at the beginning and at the end of theory fine so now we will see how to.
We are using one more variable that is i so you have to declare this variable. There is no
upper bound checking concept of areas in areas in C like this if you take hair in a is equal to
50 fine. Memory man is it has has allocated to how many bytes two hundred bytes for storing
50 elements. If you enter the size 51 or you can say 60 then user can insert 60 values also
but that is not actually correct. We all we want all the previous element as well as we want
some extra element that you want to insert so you can not do directly this so another

,approach is what you can shift these elements to the right side. From variable to start the
loop we are going to start from here from the last element of there you can say from size
minus 1. of bounds checking of arrays in c so programmer has to write down the code
itself for the checking of the boundaries in c. programmer must write down a for loop for the
swapping of arrays. Programmer writes down code that checks the boundaries of an array in
c code. Just write down a for loop in for loop you will start from 0 to the size fine and you
simply write printf percentage D and a of I and these all values would be printed this is how
we are going to insert the data at specific position fine. After inserting this number array size
becomes what 6 so now size becomes size plus plus plus right now finally you will print this
area how you can print it. How you will insert simply you just enter the data you want to
insert simply. No need to ask the position no need to do this swapping and all fine simply will
write a off here here means you can say that size a of size size size is 5 5 so here also you
can insert at 6th position that is also fine but after size plus 1 you can not insert. You are
also going to have to use the interposition function to insert the data at the beginning of the
area. Finally, you are going to have to use the printf function to print the data at the end of
the area. In best case it is one and in worst cases it is Theta N and basically time
complexity the time taken depends on the position given. In unsorted array you have to take
care of the relative ordering of the elements in sorted array in that case you are doing two
shift operations so you can apply this shifting operations in this unsorted area.


Array Operations | Deletion from Array | Explanation with
Code | Data Structure
I will discuss the deletion operation using the example I used in a previous video.
Understanding how to delete data from a specific position will also make it easier to delete
data from the beginning or end of the array. I declared an array of size 50 in the previous
code, and the memory manager allocated 200 bytes of memory for this array. One variable,
size, is used to determine the maximum size of the array. If the user wants to insert only 10
or 5 elements, for example, I will ask them how much size they want for the array, and this
will allocate an additional 4 bytes of memory. The user will then enter the elements of the
array, which will be initialized at runtime. To delete data from the array, I will ask the user
from which position they want to delete the data. For example, if they want to delete data
from position 2, I will shift the values from position 3 to 4 and reduce the size of the array by
1. I will start a loop from the position to be deleted to the end of the array and shift the
values to the left. To print the updated array after deletion, I will use a for loop to print each
element of the array. It's important to check the validity of the position entered by the user
before deleting data from the array. If the position is invalid, such as -1 or greater than the
size of the array, I will print "invalid position". If there is no data in the array, it's also an
underflow condition and the data cannot be deleted. When deleting data from the end of the
array, I will simply decrement the size of the array. When deleting data from the beginning of
the array, I will shift all the elements to the left and decrement the size of the array. The time
complexity of the deletion operation depends on the position from which the data is to be
deleted. If the data is to be deleted from a specific position, all the elements to the right of
that position must be shifted to the left, which takes O(n) time. However, if the array is
unsorted, a quicker algorithm is to pick the last element of the array and put it in the position
to be deleted. The best algorithm for this case takes constant time, which is O(1).

,Pointers and 2-D Arrays | Two dimensional Array | Data
Structures & Algorithm Tutorials
Jenny's Lectures CS IT
In this video we 'll discuss how to da Rays are related with pointers how you can access the
elements of a 2d array with the help of pointer rather than using the array name. If you have
discussed the relationship between arrays and pointers I mean that 1d array and pointers
you can check out that video also in that I button. A of 0 contains these three integer values
and this is the base address of these arrays. P can contain address of an integer variable
only so this is invalid right so here can we write P is equal to CP contains address of some
another integer variable address off integer readable so can I write here a the name of
theory. If you want to print in hexadecimal form you can write down percentage P. you fine it
will print in unsigned integer some integer value so you can print if you print in printf I guess
you can. write printf % is you and you. can write what a simply the name of the area or it will
give what the address of the first element first element is what a of 0 0 is what 100 only fine
you can say that base address of this is 100.
1d array value doesn't mean does n't mean that it is returning either six two or five because
at a over zero at this address it will return at this element. If you write this 1s trick a plus 1
then what should be the value C this a name of the 2d array. A means same name of this 2d
array it is going to points to the first element but you can say it's going to return the address
of first element. If you do s trick a of 1 it means when you act this pointer value at this
address when you is this complete 1d array value is not single integer value. Esther explains
how to print a of 1 plus 2 plus two and you just write a straight fine. Esther says the output of
this thing should be the output, just think about it see Esther it a here step by step here in to
solve this a a means it is going to return a snake of 2d array. Esther: If you you are going to
print this value then simply you can write say this one this is same this is giving.
A straight a astray K means value at this address value is what value is this complete 1d
array fine or you can say address of its first element first element in 2d arrays this complete
one dear so it is going to return pointer to this one da find out. If you print history s trick a
then what will be the output of AD Esther that's tricky and Esther gets trick P. Address of a
means it is going to give you the address of the first element of the array. If you print a and
address of a a a means name of an array C name of there is address of a and a both will
return 200 fine. If a plus one arithmetic plus one in the pointer then it is pointing to the CUDA
obviously the next element. here 1 2 1 2 the next element it is going to switch this complete
array then it is. going to point this the next. element of or you can say the next one the error
that is 1 2 4 this is the difference between this and this see I can now discuss everything in
one video so it 's up to you you can try different different different expressions like this.


Linked List Implementation in C/C++ | Creation and Display
| DSA Tutorials
Jenny's Lectures CS IT
video is for this topic is you should know the basics of link list what is link list how to
represent a link list or a singly linked list. You should know what is dynamic memory
allocation and how to use the Mellow function in c language. Plus you should have the
knowledge of pointers plus structure what is structure data type in c. language. In C

, language we are going to write struct node if you do n't write def fine in C++ you can simply
write this node that is fine but here I am discussing C language fine now we have created
this head node initially suppose we n't have any node in the list so initially what head pointer
will store head is going to contain word 0 or you can say null. The syntax is what you simply
write mellow and in break it you will write what the size how much memory you want right. In
C++ you can use new keyword fine to use malloc function in C++. Malloc is going to return a
pointer to the starting address of that memory block.
The data type is int so we are going to use percentage D and now C you can not directly
write here hash in this address of and data. to store that address into this new node pointer
that is pointer to node but it is going to return what void pointer to show you how to typecast
this one. Head is equal to new node so simply you can write head is. equal to. new node.
Head is going having 100 the address of the first node. going to contain zero now next thing
is you have to point this to this right so now you have. to store this address into this head.
You simply write head is equal to new new node then in this case also now head is going to
contain head is equals to new node. So simply how you can access this part this structure
because this node is having datatype structure so you can not simply except this one using
arrow Prater.
We are going to store new node the new node is going to contain 300 so here we can insert
now. According to this coding we have lost the link to this node now this node is not in the
so now this you can not write so the solution of this problem is what you have to take one
extra. temp temp is equal to new node that is 200 fine when we were creating when we 're
inserting this second node fine press plus what you will write here temp is. not move this
head we can we can move this temp now right now here we can write temp of next because
this node is having two pointer this one this one. If user press 0 it means where you are not
going to create another node now we are going to print these values fine so for that what
you will write after this what you'll write you will ask from the user do you want to continue
for taking input you are using scanf address sorry percentage D address off.
In next video we 'll discuss how to insert newly created node in the list at beginning also at
any position also and at end of the list fine so I 'll see in the next video how you can create
node and traverse the list I hope you got the concept in next video. till / take


Reverse a Linked List - Iterative Method | Data Structure
Tutorials
In this video we'll use what iterative approach to reverse a linked list using loops and
recursion. In the first video we discuss the method we will apply the method here and after
that we will write down the code see how you can reverse this. After reversing of this linked
list the output should be something like this. Each node is going to contain address of its
previous node so we have to maintain the address of previous node also fine in this case
right now previous node is having zero right so now this link has been broken now fine so
now we can not move here because this link is broken. C in this case also we are going to
create three functions one is create linked list second one is reverse and third one is display
the linked list. We have already discussed the coding of those functions in the previous
videos you can check out that we do in this I button video.
Both current node and next node will contain whatever the value in head in head we have
100 so here hundred and here also hundred so now this is also pointing here and this is
pointing to the first node now we are going to start the traversing till where till here what

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