,Game Development
Guide for Beginners
: From First Steps
to Master in UNITY
2
,INDEX
3
, 1. Metaverse
and XR
technology
• 1.1 Introduction to
Metaverse
• 1.2 Understanding
• 1.3 Introduction to
4
Even if you have no experience, this book will help you learn the basics of game development from the ground up. **In this book** 1. Metaverse and XR Technology 1.1 Introduction to the Metaverse 1.2 Understanding Virtual Reality (VR) 1.3 Introduction to Augmented Reality (AR) 2. Getting started with UNITY 2.1 Installing UNITY and introducing basic services 2.2 UNITY interface and basic usage 3. Game Development Fundamentals 3.1 Managing Game Objects and Assets 3.2 Understanding Components and C# Scripting Basics 4. Controlling Game Objects 4.1 Scripting GameObject movement and rotation 4.2 Handling collisions and triggers 5. UI and Animation 5.1 Designing and organizing the UI 5.2 Setting up animations 6. 2D and 3D game development 6.1 Building and debugging techniques 6.2 2D and 3D game development examples 7. Creating AR Content and Oculus VR Games 7.1 Utilizing Vuforia and developing AR content 7.2 Using the VR platform Oculus and game development 8. Future prospects for Unity and the game industry 8.1 Game packaging and platform selection 8.2 Unity industry outlook
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