BIS Exam 1 Study Sheet - Gagne
Fourth Industrial Revolution
Fusion of AI, robotics, IoT, genetic engineering, quantum computing, blurring
boundaries between physical, digital, and biological worlds
AI
Artificial Intelligence, transforming customers' expectations/interactions with
companies
Blockchain
Technology transforming customer-company interactions
VR
Virtual Reality, transforming customers' expectations/interactions with companies
AR
Augmented Reality, transforming customers' expectations/interactions with
companies
Agile project management
Short development cycles, highly collaborative and efficient, not well suited for
every project
Scrum
Framework for getting work done, with artifacts like product backlog, sprint
backlog, and increment
Kanban
Work items represented on a kanban board, matching work in progress to team's
capacity, with cycle time as a key metric
, Porter's Five Forces
Framework for understanding forces affecting industry, including competitive
rivalry, supplier power, buyer power, threat of substitution, and threat of new entry
Bargaining power of buyers
Strongest force impacting industry competition, driven by needs/expectations of
consumers, low switching costs, and access to substitute products/services
Bargaining power of suppliers
Can accelerate or slow down adoption of a digitally based business model based
on their own situation
Rivalry among existing competitors
Increasing due to low-cost digital business models and decreasing entry and exit
barriers
Competing in the 2020s
Competing on ability to learn faster, adapt to constant change, imagine new
possibilities, and collaborate in business ecosystems
Designing the Company of the Future
Building for change, learning, and adapting, combining artificial and human
intelligence
Organizational Change
Critical imperative for business success, turning change into an opportunity,
decoding what works and what doesn't using data and analytics
Diversity in Business
Fourth Industrial Revolution
Fusion of AI, robotics, IoT, genetic engineering, quantum computing, blurring
boundaries between physical, digital, and biological worlds
AI
Artificial Intelligence, transforming customers' expectations/interactions with
companies
Blockchain
Technology transforming customer-company interactions
VR
Virtual Reality, transforming customers' expectations/interactions with companies
AR
Augmented Reality, transforming customers' expectations/interactions with
companies
Agile project management
Short development cycles, highly collaborative and efficient, not well suited for
every project
Scrum
Framework for getting work done, with artifacts like product backlog, sprint
backlog, and increment
Kanban
Work items represented on a kanban board, matching work in progress to team's
capacity, with cycle time as a key metric
, Porter's Five Forces
Framework for understanding forces affecting industry, including competitive
rivalry, supplier power, buyer power, threat of substitution, and threat of new entry
Bargaining power of buyers
Strongest force impacting industry competition, driven by needs/expectations of
consumers, low switching costs, and access to substitute products/services
Bargaining power of suppliers
Can accelerate or slow down adoption of a digitally based business model based
on their own situation
Rivalry among existing competitors
Increasing due to low-cost digital business models and decreasing entry and exit
barriers
Competing in the 2020s
Competing on ability to learn faster, adapt to constant change, imagine new
possibilities, and collaborate in business ecosystems
Designing the Company of the Future
Building for change, learning, and adapting, combining artificial and human
intelligence
Organizational Change
Critical imperative for business success, turning change into an opportunity,
decoding what works and what doesn't using data and analytics
Diversity in Business