techniques of copying and distribution today. - Answer-Analog copies through a
mechanical or chemical means of producing an analog version of something else; was
not precise because every time a copy was made, the quality would diminish.
This means the architecture was screwed due to ugly copying; the market gave the
production companies a benefit over the people selling crappy bootlegs off the street,
essentially making professionals a straight monopoly;
/.Behaviour in society is managed by four things; norms, architecture, laws, and markets
- Answer-The built environment of a certain space, how much something is price,
societal norms, and laws regulate everything everyone does and feels in certain
places/situations.
/.Copyright - Answer-the legal right to produce, reproduce, sell, or license a work, which
usage requires permission
/.Copyright and Source Code - Answer-Copyright protects a particular tangible
expression of an idea
A copyright can be obtained automatically at the time of creation
How do you protect your ideas?
Non disclosure agreements(maintains confidential status); covenant not to compete
(restrains a person from competing in a similar market with their information); and
evaluation agreements
/.Copyright; when does it apply? - Answer-It applies direct and substantial duplication of
the artistic and literary work — objective standard; damages can be assessed — when
market share, or potential profits are being taken away from the original creator
Does not apply with fair use/fair dealing, the nature of the use (like social commentary)
/.Creative industries can have very different legal and cultural norms about IP... -
Answer-Some creative industries are recognizable as "strong IP' industries where IP
claims are forcefully asserted and IP ownership and protection are central business
models
Strong IP practices are typically justified to maintain incentive to create required to
ensure innovation; and is more rigid in the face of changing technologies and societal
norms
Argument based on the premise that copying destroys the incentive for new innovation
, /.Currently, digital copying can create absolutely perfect copies as compared to the
shawty workmanship of the pirates in the analog days. - Answer-In the digital world, the
control producers had in analog times has diminished
In contrast, there is a massive increase in the amount of control consumers have.
You have the ability to personalize your consumption within CI.
Allows people to appropriate and engage with the products of CI in ways they didn't
before; e.g. fanfiction, remixes, and mashups
/.Distribution Rights - Answer-Graphic novels that are published with traditional book
publishers tend to use a more limited form of copyright licensing in which the author
retains their full copyright and grants limited licensing for printing and distribution of the
material.
Typically involves a large advance in order to complete a work; company takes a
calculated risk on this work
/.Do you benefit from going to war with your customers? - Answer-NYOOOPE! Well...
you could, BUT ultimately, it's not good to go to war with customers because you will
lose the customers, you will gain a bad reputation, and you will lose out on money.
/.Does giving away IP for free make creators money in the long run? - Answer-Yes! If
someone who finds something from a creator for free and likes it enough, they will most
likely check out other content; even if that content is not free, these customers will feel
more inclined to purchase a different work because they have already gotten a taste of
what you're about.
ex : Chance the Rapper or Hoodie Allen (with releasing music for free)
/.Does the creative industries work if everyone gives away their IP or is there a first
mover advantage to this tactic? - Answer-There is something unique/novel about being
one of the only people to give away free IP so if everyone jumps on the bandwagon and
starts to give away IP for free, then it won't be as praised and as successful. Therefore,
there is first mover-advantage.
If everyone releases free IP, fans will begin to take advantage and will be less willing to
pay for anyone who continues to charge $$$ in the CI.
/.Fashion is the counterpoint to strong IP creation, suggesting that rampant copying
drives innovation and benefits originators - Answer-Just because an industry doesn't
have strong IP rules does not mean they can't be stable.
/.How and why is the Star Wars IP so valuable? - Answer-IP includes screenplays,
posters, cover art, music, costuming, props, set designs, and digital effects; anything
Star Wars has implemented in the franchise