* Average Speeda Velocity
↳ Varg =
Sauga
↳
* Instantaneous Velocity
↳ v
=limx
* Acceleration
↳
daug :
↳ a=
d
* Constant Acceleration
4 v = Vot at
4 X= Xotvargt
4 Vaug = (vo +v) =
votz at
4) X-Xo : vot +at
4 v= Vo+ 2a(X X0)
-
↳) X- x0 =
-(votV)+
4 X-X0 :
vt-lat
, CHAPTER 3
* Adding Vectors Geometrically
↳ head to tail
a+5 = 5 +a
(+) +c = a + ( +5)
*
Components of a vector
↳ rector a at the axis
ax = a cost ay : a sin
* Unit vectors
↳ Y Y . * magnitudes directed
,
at x , y,z ates
a = axi + ayi + azk
* Adding vectors by components
↳ a+ =
rx =
ax + bx , Vy =
ay + by , rz =
az+ b2
* Multiplying Vectors
Scalar +> new vector. positive at >0
negative at Sco
scalar product >
- =
abcosodot prodi
vector product + c = absing cross prod .
YXT * =
↑
t 7.