Questions And Answers Rated A+.
sound crew: - Answer The group that physically generates and controls a movie's sound, manipulating
its properties to produce the effects that the director desires. (page 321)
sound design: - Answer A state-of-the-art concept, pioneered by director Francis Ford Coppola and film
editor Walter Murch, combining the crafts of editing and mixing and, like them, involving both
theoretical and practical issues. In essence, sound design represents advocacy for movie sound, to
counter some people's tendency to favor the movie image. (page 322)
boom: - Answer A pole-like mechanical device used to position the microphone outside the camera
frame, but as close as possible to speaking actors. (page 323)
double-system recording: - Answer The standard technique of recording film sound on a medium
separate from the picture. This technique allows for both maximum quality control of the medium and
the many aspects of manipulating sound during postproduction editing, mixing, and synchronization.
(page 323)
dailies: - Answer Also known as rushes. Usually, synchronized picture/sound work prints of a day's
shooting that can be studied by the director, editor, and other crew members before the next day's
shooting begins. (page 323)
outtakes: - Answer Material that is not used in either the rough cut or the final cut, but is nevertheless
cataloged and saved. (page 323)
automatic dialogue replacement (ADR): - Answer Also known as looping. A postproduction process that
is used to replace dialogue compromised by intrusive sounds or other on-set recording problems. Actors
perform new dialogue in a recording studio while watching looped (repeating) footage of the moment in
question. (page 324)
mixing: - Answer The process of adjusting relative volume of multiple sound tracks, and then
combining those tracks onto one composite sound track that is synchronous with the picture. (page 324)
, pitch: - Answer The level of a sound, which is defined by its frequency. Pitch is described as either high
or low. (page 324)
frequency: - Answer The speed with which a sound is produced (the number of sound waves produced
per second). The speed of sound remains fairly constant when it passes through air, but it varies in
different media and in the same medium at different temperatures. (page 324)
loudness: - Answer The volume or intensity of a sound, which is defined by its amplitude. Loudness is
described as either loud or soft. (page 325)
amplitude: - Answer The degree of motion of air (or other medium) within a sound wave. The greater
the amplitude of the sound wave, the harder it strikes the eardrum, and thus the louder the sound.
(page 325)
quality: - Answer When referring to sound, also known as timbre, texture, or color. The complexity of a
sound, which is defined by its harmonic content. Described as simple or complex, quality is the
characteristic that distinguishes a sound from others of the same pitch and loudness. In lighting, quality
refers to the degree to which light is diffused between the source and the subject, and its effect on the
interplay between illumination and shadow. (page 325)
harmonic content: - Answer The wavelengths that make up a sound. (page 325)
fidelity: - Answer The faithfulness or unfaithfulness of a sound to its source. (page 325)
diegetic sound: - Answer Sound that originates from a source within a film's world. (page 326)
nondiegetic sound: - Answer Sound that originates from a source outside a film's world. (page 326)
on-screen sound: - Answer A form of diegetic sound that emanates from a source that we both see and
hear. On-screen sound may be internal or external. (page 327)
offscreen sound: - Answer A form of sound, either diegetic or nondiegetic, that derives from a source
we do not see. When diegetic, it consists of sound effects, music, or vocals that emanate from the world