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Class notes CPE 111

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This is the basic stages a Computer Engineer should know

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INTRODUCTION TO COMPUTER ENGINEERING
Credit Unit: 2




Course lecturer:
Engr. Afolabi AWODEYI
[Ph.D(in view)], M.Eng., PGDE, PGD




Lecture hours:
Email:
Examination – 70% [Answer 4 out of 6 questions]
C.A – 20% [ Assignment, Tests and Quizzes]
Attendance – 10% [70% Attendance]




1

,Learning Outcomes

At the end of the course the student should be able to explain:

1. The profession of computer engineering;

2. The roles played by computer engineers; and

3. The historical development of computers.



Course Contents

i) Historical development of modern computing and computer engineering profession.

ii) Roles and responsibilities of the computer engineer.

iii) Career paths and development (public and private sectors, academic/research and

industry).

iv) Overview of computer engineering design.

v) Computer devices/hardware in the age of smartness and Internet of Things and People

(IoTs and P).

vi) Identification of computer software and hardware components and operational

relationships (central processing units, input/output devices, operating systems,

languages)




2

,Week 1

Historical Development of Modern Computing and the Computer Engineering

Profession

The development of modern computing and the computer engineering profession is a rich and

complex history that spans centuries. It involves the evolution of mathematical tools, the

development of mechanical devices, the creation of electronic computers, and the formalization

of computer engineering as a profession. Below is an extensive exploration of this history.



1. Pre-20th Century Foundations

a. Early Computational Tools

The foundation of modern computing lies in the development of tools and techniques used to

simplify and automate calculations. These tools were created to assist in commerce,

engineering, and scientific exploration. Below is an expanded discussion of three significant

early computational tools:

1. Abacus (circa 2400 BCE)

The abacus is considered one of the earliest and most enduring computational devices.

 Origin and Design:

o The abacus was first developed in Mesopotamia, later refined in ancient China,

Greece, and Rome.

o Its design typically features a wooden or metal frame with rods or wires, on

which beads or stones slide.

o Different civilizations customized the abacus to their numbering systems. For

example:




3

,  The Chinese suanpan has two beads above and five beads below the

central bar, allowing calculations in both base-10 and base-16 systems.

 The Roman abacus used grooves and movable counters for arithmetic.

 Usage:

o Primarily used for addition, subtraction, multiplication, division, and even

square root calculations.

o Merchants, traders, and mathematicians relied on it for its speed and accuracy

in computations.

 Legacy:

o The abacus remains a useful teaching tool, helping students understand place

value and arithmetic.

o Modern computer architecture reflects the concept of positional representation

used in the abacus.

2. Napier’s Bones (1617)

John Napier, a Scottish mathematician, invented Napier’s Bones, which provided a manual

method for performing multiplication and division.

 Design:

o Napier’s Bones consist of a set of rods or strips, often made from ivory, wood,

or metal, inscribed with multiplication tables.

o Each rod represents a digit, and when aligned, the product or quotient can be

read off the intersection of the rods.

 Innovation:

o Napier’s work was based on his earlier discovery of logarithms, which

simplified complex calculations by converting multiplication into addition.




4

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