ADMN 232 FINAL ACTUAL EXAM-with 100% verified
solutions-2024/2025
Complete Guide A+
Organizational Innovation
the successful implementation of creative ideas in organizations
Intrapreneurship
when entrepreneurial ideas are created inside an existing company
Creativity
PR
the production of novel and useful ideas
Organizational Change
O
a difference in the form, quality, or condition of an organization over time
FD
Technology Cycle
begins with the birth of a new technology and ends when that technology reaches its limits and is
replaced by a newer substantially better technology. ie. when Henry Ford's Model T replaced horse-
drawn carriages or when airplanes replaced trains as a means of crossing Canada
O
S-Curve Pattern of Innovation
C
a pattern of technological innovation characterized by slow initial progress, then rapid progress, and
then slow progress again as a technology matures and reaches its limits
Innovation Streams
patterns of innovation over time that can create sustainable competitive advantage
Technological Discontinuity
a scientific advance or a unique combination of existing technologies creates a significant
breakthrough in performance or function (the start of an innovation stream)
Discontinuous Change
,@PROFDOCDIGITALLIBRARIES
the phase of a technology cycle characterized by technological substitution and design competition
(follows technological discontinuity)
Technological Substitution
the purchase of new technologies to replace older ones
Design Competition
competition between old and new technologies to establish a new technological standard or
dominant design
PR
Dominant Design
a new technological design or process that becomes the accepted market standard (follows
discontinuous change)
O
Technological Lockout
when a new dominant design (ie. a significantly better technology) prevents a company from
FD
competitively selling its products or makes it difficult to do so
Incremental Change
the phase of a technology cycle in which companies innovate by lowering costs and improving the
O
functioning and performance of the dominant technological design
C
Creative Work Environments
workplace cultures in which workers perceive that new ideas are welcomed, valued, and encouraged
Components of Creative Work Environments
1) Challenging work
2) organizational encouragement
3) supervisory encouragement
4) work group encouragement
5) freedom
6) lack of organizational impediments
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challenging work
requires effort, demands attention & focus, and is perceived as important to others in the
organization
Flow
a psychological state of effortlessness, in which you become completely absorbed in what you're
doing and time seems to pass quickly
Organizational encouragement
PR
when management encourages risk taking and new ideas, supports and fairly evaluates new ideas,
rewards & recognizes creativity, and encourages the sharing of new ideas throughout the company
BYOD
O
Bring Your Own Device
FD
Supervisory Encouragement
occurs when supervisors provide clear goals, encourage open interaction with subordinates, and
actively support development teams' work and ideas.
O
Work group encouragement
when group members have diverse experience, educations, and backgrounds and when the group
C
fosters mutual openness to ideas; positive, constructive challenges to ideas; and shared
commitment to ideas
Freedom
having autonomy over one's day-to-day work and a sense of ownership and control over one's ideas
Remove Impediments
internal conflict, power struggles, rigid management structures, and a conservative bias toward the
status quo can all discourage creativity.