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‭Impulse Control Disorders‬

‭-‬ ‭ ccording to the ICD-11, impulse control disorders are characterized by repeated‬
a
‭inability to resist the impulse or urge to carry out a behaviour‬
‭-‬ ‭this behaviour will feel rewarding to the person in short-term, but will have long-term‬
‭negative consequences such as significant impairment to some aspects of life‬
‭(family, school, friends or work life), harm to themselves and others and distress‬
‭about their behaviour‬

‭Kleptomania‬
‭-‬ ‭a disorder characterized by a powerful impulse to steal‬
‭-‬ ‭this impulse is very hard to resist and the person will often steal as a result‬
‭-‬ ‭the stealing is not intended to achieve any motive such as monetary gain + for a‬
‭diagnosis to be made there must not be another obvious explanation for the‬
‭behaviours such as any other behavioural or mental disorder and substance use‬

‭Pyromania‬
‭-‬ ‭a powerful impulse to set fires‬
‭-‬ ‭very hard to resist this impulse, resulting in many acts of setting fire to properties or‬
‭other objects‬
‭-‬ ‭increased sense of tension appears prior to fire-setting and a sense of pleasure,‬
‭excitement or gratification is felt during and immediately after the act‬
‭-‬ ‭there is also a fascination with related stimuli such as watching fires and firefighting‬
‭equipment‬
‭-‬ ‭no intelligible motive such as monetary gain, sabotage or revenge‬

‭Gambling Disorder‬
‭-‬ ‭pattern of persistent or recurring gambling behaviour either online or offline,‬
‭characterized by:‬
‭1.‬ ‭impaired control of the gambling in terms of: length of time spent gambling or how‬
‭much money is benign spent‬
‭2.‬ ‭gambling being given priority over other activities‬
‭3.‬ ‭gambling continuing to increase despite negative consequences‬

‭-‬ ‭ sually, for a diagnosis, the gambling behaviour and other features must be present‬
u
‭for at least a year, but this can be for a shorter duration if all diagnostic requirements‬
‭are met and symptoms are severe‬


‭ EASURES‬
M
‭Kleptomania Symptom Assessment Scale - K-SAS‬

, ‭-‬ t‭his is an 11-item self-rated scale that measures impulses, thoughts, feelings and‬
‭behaviours related to stealing‬
-‭ ‬ ‭the individual taking the assessment is asked to consider the past 7 days‬
‭-‬ ‭each item is rated on a point-based scale, typically 0-4 or 0-5, with the highest scores‬
‭reflecting the greatest severity and duration of symptoms‬


‭EXPLANATIONS‬

‭BIOLOGICAL‬

‭Dopamine‬
‭-‬ ‭‘happy chemical’ because its release is triggered by rewarding stimuli‬
‭-‬ ‭when someone with kleptomania steals something, their reward centers are‬
‭stimulated and release dopamine‬
‭-‬ ‭however, when these behaviours become compulsive, levels of dopamine in the‬
‭striatum are reduced‬
‭-‬ ‭striatum= area of the brain that is responsible for reward and behaviour control =>‬
‭deficiency in dopamine can lead to the continuation of compulsions and addictions‬
‭-‬ ‭this mechanism is known as‬‭‘reward deficiency syndrome’‬


‭PSYCHOLOGICAL‬

‭Behavioural- Positive Reinforcement‬
‭-‬ ‭PR is one aspect of operant conditioning that occurs when when someone’s learned‬
‭behaviour is a result of previous trials of behaviour‬
‭-‬ ‭increased likelihood of repeating a behaviour‬
‭-‬ ‭‘schedules of reinforcement’- gamblers believe that the payout could happen if they‬
‭play just one more time and so on as gambling involves both losing and winning‬

‭Cognitive- Miller’s Feeling-State Theory‬
‭-‬ ‭Miller uses this cognitive approach to explain how intense, positive feelings can‬
‭become linked with specific behaviours such as gambling‬
‭-‬ ‭the feeling-state is all the sensations, emotions and thoughts a person experiences in‬
‭relation to a particular event + it is composed of the positive emotions and memory of‬
‭behaviour that leads to impulse control disorders‬
‭-‬ ‭if a person’s feeling-state about starting a fire is ‘I am a powerful human being’,‬
‭combined with the positive emotions, psychological arousal and memory of setting a‬
‭fire, then this could create a compulsion for fire-setting behaviour‬

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