FTCE Computer Science Exam
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1. Internet Piracy: Illegally download software, music, or other forms of entertain-
ment, regardless of intent
2. Plagiarism: Use of another person's ideas or works as one's own
3. Proprietary License: Publisher allows consumers to use software but ownership
still remains with the software publisher
4. GNU General Public License: Commonly known as open source, consumers
may alter code and distribute it
5. EULA Agreement (End User License Agreement): Shows terms that user must
agree to in order to use the software
6. Workstation License: Permits use of software only
7. Concurrent Use License: Permits use of software by simultaneous users ac-
cessing the program
8. First generation Computers: -stored data using a network of vacuum tubes
-ENIAC
-Programs written in binary
9. Second Generation Computers: -Stored data using transistors, possible to
regulate voltage
-Compilers using English commands, not machine language
-COBOL and FORTRAN languages of choice
10. Third Generation Computers: -Stored data using integrated circuits which
enabled transistors and components on small chips
-Ex. RCA Spectra 70, IBM 360, IBM AD/400
11. Fourth Generation Computers: -Microprocessors made possible for comput-
ers to become small, powerful, less expensive
-Intel, Motorola, Texas Instruments important microprocessor manufacturers
12. Digital Citizens: Individuals who use the Internet for social, political, or govern-
mental means
13. Worm: Self-replicating malware
14. Virus: Malware triggered by the user
15. Malware: Malicious software intended to harm the computer
16. Copyright: Used to protect created software
17. Patent: Used to protect a physical piece of hardware - like a specific device
18. 1980s: When was C++ introduced
19. 1960s: When Internet was created
20. 1969: When Arpanet was created -Universities and Military
21. Late 1980s: When Internet was widely available
22. 1990s: When WWW widely used
23. Algorithm: A set of instructions designed to perform a specific task
24. Data: Information processed or stored by a computer
, FTCE Computer Science Exam
Study online at https://quizlet.com/_8h1vme
25. Information: Unprocessed data
26. Bandwidth: Maximum data transfer rate of a network --capacity - lanes on the
highway
27. Network: Two or more computers connected to share each others' resources;
28. Latency: Delay that may be present in transmission of data on a network;
Amount of time information takes on a network - time
29. Network Latency: Delay in taking place of communication over a network -
Internet
30. Disk Latency: Delay that takes place between request to access information
and actually accessing that information - amount of time hard drive takes to open a
specific program
31. LAN: A collection of computes and network devices that are connected on a
single network
-ex. Office networks, home networks, classrooms
32. WAN: A collections on LANs and connects multiple networks over a large
geographic area
-ex. The internet
33. Protocols: Rules on how machines can exchange data and provide communi-
cation on a network
34. Physical and Logical: The two types of network protocols
35. Physical protocols: Network protocol describing the wiring, the connections,
and the signal of the wire
36. Logical protocols: Network protocol that describes the software on how and
when the data is sent to the computers
37. Peer to Peer: A network architecture where computers are allowed to share
its individual data as it pleases. All computers can share resources and provide
resources
38. Client server: A network architecture where there are clients who receive the
resources and servers who provide the resources. Servers are in charge of the
network resources like printers, files, etc
39. ISPO
Input--Storage--Process--Output: What makes a computer a computer?
40. Dreamweaver: Application to create HTML based webpages
41. Modem: Modulator-demodulator
42. OSI - Open Systems Interconnection - Model: A conceptual model that shows
how data is transferred throughout a network without regard to its internal technology
43. OSI model layers 1-4: OSI model layers for moving data around
44. OSI Model Layers 5-7: OSI model layers that contain application level data
45. 7 to 1: Order of OSI layers when transmitting data
Study online at https://quizlet.com/_8h1vme
1. Internet Piracy: Illegally download software, music, or other forms of entertain-
ment, regardless of intent
2. Plagiarism: Use of another person's ideas or works as one's own
3. Proprietary License: Publisher allows consumers to use software but ownership
still remains with the software publisher
4. GNU General Public License: Commonly known as open source, consumers
may alter code and distribute it
5. EULA Agreement (End User License Agreement): Shows terms that user must
agree to in order to use the software
6. Workstation License: Permits use of software only
7. Concurrent Use License: Permits use of software by simultaneous users ac-
cessing the program
8. First generation Computers: -stored data using a network of vacuum tubes
-ENIAC
-Programs written in binary
9. Second Generation Computers: -Stored data using transistors, possible to
regulate voltage
-Compilers using English commands, not machine language
-COBOL and FORTRAN languages of choice
10. Third Generation Computers: -Stored data using integrated circuits which
enabled transistors and components on small chips
-Ex. RCA Spectra 70, IBM 360, IBM AD/400
11. Fourth Generation Computers: -Microprocessors made possible for comput-
ers to become small, powerful, less expensive
-Intel, Motorola, Texas Instruments important microprocessor manufacturers
12. Digital Citizens: Individuals who use the Internet for social, political, or govern-
mental means
13. Worm: Self-replicating malware
14. Virus: Malware triggered by the user
15. Malware: Malicious software intended to harm the computer
16. Copyright: Used to protect created software
17. Patent: Used to protect a physical piece of hardware - like a specific device
18. 1980s: When was C++ introduced
19. 1960s: When Internet was created
20. 1969: When Arpanet was created -Universities and Military
21. Late 1980s: When Internet was widely available
22. 1990s: When WWW widely used
23. Algorithm: A set of instructions designed to perform a specific task
24. Data: Information processed or stored by a computer
, FTCE Computer Science Exam
Study online at https://quizlet.com/_8h1vme
25. Information: Unprocessed data
26. Bandwidth: Maximum data transfer rate of a network --capacity - lanes on the
highway
27. Network: Two or more computers connected to share each others' resources;
28. Latency: Delay that may be present in transmission of data on a network;
Amount of time information takes on a network - time
29. Network Latency: Delay in taking place of communication over a network -
Internet
30. Disk Latency: Delay that takes place between request to access information
and actually accessing that information - amount of time hard drive takes to open a
specific program
31. LAN: A collection of computes and network devices that are connected on a
single network
-ex. Office networks, home networks, classrooms
32. WAN: A collections on LANs and connects multiple networks over a large
geographic area
-ex. The internet
33. Protocols: Rules on how machines can exchange data and provide communi-
cation on a network
34. Physical and Logical: The two types of network protocols
35. Physical protocols: Network protocol describing the wiring, the connections,
and the signal of the wire
36. Logical protocols: Network protocol that describes the software on how and
when the data is sent to the computers
37. Peer to Peer: A network architecture where computers are allowed to share
its individual data as it pleases. All computers can share resources and provide
resources
38. Client server: A network architecture where there are clients who receive the
resources and servers who provide the resources. Servers are in charge of the
network resources like printers, files, etc
39. ISPO
Input--Storage--Process--Output: What makes a computer a computer?
40. Dreamweaver: Application to create HTML based webpages
41. Modem: Modulator-demodulator
42. OSI - Open Systems Interconnection - Model: A conceptual model that shows
how data is transferred throughout a network without regard to its internal technology
43. OSI model layers 1-4: OSI model layers for moving data around
44. OSI Model Layers 5-7: OSI model layers that contain application level data
45. 7 to 1: Order of OSI layers when transmitting data