Geschreven door studenten die geslaagd zijn Direct beschikbaar na je betaling Online lezen of als PDF Verkeerd document? Gratis ruilen 4,6 TrustPilot
logo-home
Samenvatting

Samenvatting - Human Computer Interaction in CIW

Beoordeling
-
Verkocht
-
Pagina's
56
Geüpload op
29-09-2025
Geschreven in
2025/2026

De theorie van Human Computer Interaction samengevat! In het documetn staan de hoofdstukken die wij hebben behandeld tijdens de cursus samengevat: Hoofdstuk: 1 3.5 7.2.1-7.2.3 7.2.20 7.3 4 6 3 2 3.3 41 Artikel: Beyond Interaction: A short interaction to mediation theory 10.2 1 5 7.2.4 7.2.16

Meer zien Lees minder
Instelling
Vak

Voorbeeld van de inhoud

Interaction Design
Sharp&Rogers&Preece

Chapter 1

What is interaction design?

Introduction

- What is interaction design?
• Designed with the user in mind -> easier to use
• Designed as software systems with set functions
• Even though interaction design has existed for quite some time, many apps
still don’t follow basic user experience principles

What makes a design ‘good’ or bad?

- Usable
• Easy to learn
• Effective to use
• Enjoyable user experience
• Ex. Telephone answering machine with marbles (made with users in mind,
efficiently doing the job)
• Consider context in which an device will be used when designing it (who will use
it, when and where will it be used)
- The internet of things: products and sensors can be connected through the
internet (doorbell webcam, smart heating)
- Consumer electronics: initial physical products designs that now require
interactions design
- Transformation human-human transactions -> solely interface based ones (self
checkout)
• Effective and efficient, but impersonal
- Main question when designing:
• How do you optimize the user’s interactions with a system, environment or
product so that they support the user’s activities in effective, useful, usable
and pleasurable ways?

, - Interaction design is fundamental to many disciplines fields and approaches that
are concerned with researching and designing computer based systems for
people




Working together in interaction design:

- Designers need to understand:
• Users, technologies, interactions
• How people act and react to events/how people communicate and interacht
• Emotions, aesthetics, desirability
• Role of narrative in human experience
• Business side (technical, manufacturing, marketing)
• Multidisciplinary teams (engineers, designers, artists)

User experience

- How people feel about a product and their pleasure and satisfaction when using
it, looking at it, holding it etc.
• Usability
• Functionality
• Aesthetics
• Content
• Look and feel
• Emotional appeal
- The way users perceive a product

,Understanding the users is necessary for the design

- Not everything works for every group, interactive products should be designed for
different kinds of users
- Getting to know the target audience will reveal incorrect assumptions about user
groups
- It’s important to be aware of sensitivities (age)
• Design for capabilities
• Adults may struggle with adopting new technologies
• 4
- Being aware of cultural differences
• Global use
• Dates/times
• Interfaces designed for one group might not be accepted by another
• Why are some products universally accepted and other things aren’t ?



Accessibility/inclusiveness

- Accessibility = accessible by as many people as possible
• Focus on people with disabilities
- Inclusiveness = being fair, open and equal to everyone
• Products and services accommodate the widest possible number of people
- Disability
• Impairment
• Poor interaction design between user and technology
- Accessibility opens up experience so that they are accessible
• Designing for accessibility -> inclusive design for all
- Accessibility:
• Inclusive design of technology
• Different impairments need different designs
• Design of assistive technology
• Permanent disabilities/life essential



Usability and user experience

- Understanding users -> primary objective of developing the interactive product
• Usability: specific usability criteria (efficiency)
• User experience: explicating nature of user experience (aesthetic)
• Distinction between the two not clearly cut, there’s a lot of overlay

, - Usability:
• Effective to use: how good is a product at doing what it’s supposed to do
• Efficient to use: the way a product supports users in carrying out their tasks
(single button/key presses)
• Safe to use: protecting the user from dangerous situations/helping the user to
avoid carrying out unwanted actions accidentally
• External conditions (X-ray)
• Fear of errors -> effect on behaviour
• Reducing risk of wrong buttons being accidentally activated
• Various means of recovery -> the user should be able to explore
• Confirming dialog boxes (are you sure)
• Utility: extent to which the product provides the right kind of functionality ->
users can do what they need to do
• Learnability: how easy a system is to learn to use
• Everyday use/infrequently use: easy
• Complex systems: pop-up tools
• Find out how much time people are prepared to spend learning
• Memorability: how easy it is to remember how to use it once learned
• Especially when used infrequently
• Contextualized icons
• Meaningful command names
• Menu options

To measure usability:
• Time to complete a task (efficiency)
• Time to learn a task (learnability)
• Errors over tie (memorability)

User experience goals

- Emotions/felt experiences

Geschreven voor

Instelling
Studie
Vak

Documentinformatie

Geüpload op
29 september 2025
Aantal pagina's
56
Geschreven in
2025/2026
Type
SAMENVATTING

Onderwerpen

$9.16
Krijg toegang tot het volledige document:

Verkeerd document? Gratis ruilen Binnen 14 dagen na aankoop en voor het downloaden kun je een ander document kiezen. Je kunt het bedrag gewoon opnieuw besteden.
Geschreven door studenten die geslaagd zijn
Direct beschikbaar na je betaling
Online lezen of als PDF

Maak kennis met de verkoper
Seller avatar
charlottev1

Maak kennis met de verkoper

Seller avatar
charlottev1 Tilburg University
Volgen Je moet ingelogd zijn om studenten of vakken te kunnen volgen
Verkocht
1
Lid sinds
7 maanden
Aantal volgers
0
Documenten
9
Laatst verkocht
1 maand geleden

0.0

0 beoordelingen

5
0
4
0
3
0
2
0
1
0

Recent door jou bekeken

Waarom studenten kiezen voor Stuvia

Gemaakt door medestudenten, geverifieerd door reviews

Kwaliteit die je kunt vertrouwen: geschreven door studenten die slaagden en beoordeeld door anderen die dit document gebruikten.

Niet tevreden? Kies een ander document

Geen zorgen! Je kunt voor hetzelfde geld direct een ander document kiezen dat beter past bij wat je zoekt.

Betaal zoals je wilt, start meteen met leren

Geen abonnement, geen verplichtingen. Betaal zoals je gewend bent via iDeal of creditcard en download je PDF-document meteen.

Student with book image

“Gekocht, gedownload en geslaagd. Zo makkelijk kan het dus zijn.”

Alisha Student

Bezig met je bronvermelding?

Maak nauwkeurige citaten in APA, MLA en Harvard met onze gratis bronnengenerator.

Bezig met je bronvermelding?

Veelgestelde vragen