Verified Answers
3 ways tech is abused for criminal purposes - ✔✔1. as a medium for communication and the
development of subcultures online
2. as a mechanism to target sensitive resources and engage in crime and deviance
3. as an incidental device to facillitate the offense and provide evidence of criminal activity both
online and offline
what can produce digital evidence? - ✔✔computers, smartphones, gps devices, IoT devices
under reporting of cybercrime - ✔✔the "dark figure" of cybercrime
state agencies - ✔✔State agencies often handle cybercrimes that cross local jurisdictions or
when local resources are insufficient. They may also provide forensic laboratory services,
including digital forensics.
Federal/National Agencies: - ✔✔Federal agencies (e.g., FBI, Secret Service in the US; National
Crime Agency in the UK; RCMP in Canada) are primarily responsible for transnational
cybercrimes and complex investigations
Non-Law Enforcement Agencies (National Security) - ✔✔Agencies like the US Cyber Command
and NSA (and their equivalents in other nations) become involved when cyberattacks
compromise military or government systems or in cases of cyber terrorism and warfare.
legit hacking examples - ✔✔jailbreaking IPhones
not illegal bu may void warrants
, national state hacking example - ✔✔The chapter cites cyberattacks targeting Ukraine, often
attributed to Russian state actors, as examples of nation-state hacking impacting critical
infrastructure like the power grid.
the hacker subculture (norms/values) - ✔✔- The chapter delves into the "human aspects of the
hacker subculture," noting that the term "hacker" itself is debated within the community, often
tied to skill level and technological interest.
- Empirical studies suggest hackers are predominantly male under 30
- Hackers often form social relationships online through forums, IRC channels, and other
platforms, fostering the exchange of technical expertise. These relationships can also influence
involvement in criminal activities.
evolution of hacking - ✔✔he chapter traces the history of hacking back to the 1950s at MIT,
where "hacking" initially referred to playful and skilled tinkering with electronics. The MIT
model railroad club used the term for problem-solving beyond conventional techniques.
The 1960s saw the emergence of the "hacker ethic," articulated by Steven Levy (2001),
emphasizing principles like unlimited access to computers, free information, mistrust of
authority, and judging hackers by their skills.
The 1970s brought "phreaking" (tampering with phone systems) and the rise of homebrew
computing, broadening the scope of hacking beyond traditional computing.
The 1980s witnessed the adoption of PCs and modems, leading to the growth of Bulletin Board
Systems (BBSs) and underground hacking publications. The film "War Games" significantly
raised public awareness and fear of hacking.
The "Hacker Manifesto" by "The Mentor" (1986) emerged, arguing that hackers seek
knowledge and are misunderstood by authorities. This contributed to a schism in the hacker
community.