IT 201 FINAL EXAM QUESTIONS & ANSWERS
Which keys are used as shortcuts to toggle between different mouse actions in the
editor on a standard keyboard? - Answer -QWERTY.
What do the keys W, E, and R do in the Unity Editor? - Answer -Toggle between
mouse translation, rotation, and scaling.
Unity's built-in 3D objects - Answer -The cube, sphere, plane, quad, capsule, and
terrain.
What is the Vector3 class? - Answer -A C# class that Unity uses to represent positions
of objects in a 3D space; a set of coordinates.
What is GetComponent in Unity? - Answer -A C# method that retrieves a specified
component of a game object, if it exists.
What does GetComponent do? - Answer -Retrieves a specified component of a game
object in Unity.
What does a collider do? - Answer -Detects contact between two objects, to allow for
scripting collision-based events.
What is a rigid body? - Answer -An idealized body made out of segments that do not
deform.
What is the purpose of rigid bodies in the Unity engine? - Answer -Providing a means
for simplified physics simulations.
What language does Unity use for advanced scripting? - Answer -C#
What method do we call in C# if we want to move an object? - Answer -
Transform.translate()
What C# class is used to manipulate objects' position, rotation, etc.? - Answer -
Transform
What are some of the "lenses" that you can analyze game design through? - Answer -
Transformation, emotion, surprise, pleasure, novelty, the state machine, reward,
feedback, moments, and inherent interest.
What is a quaternion? - Answer -A C# class for complex numbers used when dealing
iwth rotation in Unity.
Which keys are used as shortcuts to toggle between different mouse actions in the
editor on a standard keyboard? - Answer -QWERTY.
What do the keys W, E, and R do in the Unity Editor? - Answer -Toggle between
mouse translation, rotation, and scaling.
Unity's built-in 3D objects - Answer -The cube, sphere, plane, quad, capsule, and
terrain.
What is the Vector3 class? - Answer -A C# class that Unity uses to represent positions
of objects in a 3D space; a set of coordinates.
What is GetComponent in Unity? - Answer -A C# method that retrieves a specified
component of a game object, if it exists.
What does GetComponent do? - Answer -Retrieves a specified component of a game
object in Unity.
What does a collider do? - Answer -Detects contact between two objects, to allow for
scripting collision-based events.
What is a rigid body? - Answer -An idealized body made out of segments that do not
deform.
What is the purpose of rigid bodies in the Unity engine? - Answer -Providing a means
for simplified physics simulations.
What language does Unity use for advanced scripting? - Answer -C#
What method do we call in C# if we want to move an object? - Answer -
Transform.translate()
What C# class is used to manipulate objects' position, rotation, etc.? - Answer -
Transform
What are some of the "lenses" that you can analyze game design through? - Answer -
Transformation, emotion, surprise, pleasure, novelty, the state machine, reward,
feedback, moments, and inherent interest.
What is a quaternion? - Answer -A C# class for complex numbers used when dealing
iwth rotation in Unity.