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1. In which part of the design phase of the SDLC are the logical specifications
of the system from logical design transformed into technology-specific details
from which all programming and system construction can be accomplished?-
: Physical design
2. Which of the following is correct with respect to the logical design?: All
functional features of the system chosen for development in analysis are described
independently of any computer platform.
3. Under eXtreme Programming, ________ and ________ are intimately related
parts of the same process.: Coding; testing
4. Which is the fourth phase in a SDLC cycle?: Implementation
5. Which of the following activities happens during the SDLC planning phase?-
: A presentation of why the system should or should not be developed by the
organization is given.
6. Which of the below is a traditional methodology used to develop, maintain,
and replace information systems?: SDLC
7. Which of the following is one of three key principles shared by the Agile
Methodologies?: A focus on self-adaptive processes
8. Which of the following is NOT a part of the Evolutionary model of the SDLC
process?: Procedure
9. ________ is designed to support organizational functions or processes.: -
Application software
10. Which of the following is a drawback of the traditional waterfall SDLC
approach?: Users are locked into requirements.
11. In which phase of the SDLC is the information system coded, tested,
installed, and supported in the organization?: Implementation
12. Which of the following are delivered after the completion of the implemen-
tation phase?: Code, documentation, training procedures, and support capabilities
13. In which design phase of the SDLC are all functional features of the system
chosen for development in analysis described independently of any computer
platform?: Logical design
14. ________ were developed to make systems developers' work easier and
more consistent.: Computer-aided software engineering (CASE) tools
15. The critical factor "Dynamism" refers to which of the following agile meth-
ods critical factors?: Simple design and continuous refactoring are excellent for
highly dynamic environments but a source of potentially expensive rework for highly
stable environments.
16. Because computers were so expensive, computer memory was also at a
premium, so system developers conserved as much memory as possible for
________.: Data storage
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