DMP2 — DMP2 Task 3: Technology in Algebra
A. Describe in detail a technology-based game that could be used to teach algebra by doing the
following:
A1. Identify the game and a specific algebra concept that is a key component of the game.
One of the great and useful free online math game platforms is called Math Snacks. It is Smart targeting
educational animation set of games. These games are considered an interactive tool that helps mid-
school students better understand math concepts. Math Snacks was Funded by the National Science
Foundation. For example, teachers can benefit from Math snacks free online Math platform and use
Game Over Gophers’ game to improve students’ algebraic graphing and using coordinate plane by
encouraging them to persist in grappling with difficult concepts.
It is about hungry space gophers who are running after the prized carrot. Guard the carrot by setting
units on a coordinate grid. It addresses Mathematical graphing concepts such as plotting coordinate
pairs, identifying the four quadrants, and differentiating negative coordinates from the positive ones.
This game works as follows:
The player establishes a source of the game currency which is the rubies by correctly place currency
drills on the grid at the particular coordinate point.
The Carrot Launcher is one of the primary tools that players can purchase to feed the attacking
gophers. This feeding will keep them away from eating the prize carrot. As the player drags the
Carrot Launcher around the board to a key position, its y, x coordinates such as (1,7) or (4, 3) are
powerfully appear on the computer’s game’s screen.
There is another gopher-feeding tool which is the Corn Silo which when placed, the player toggles y,
x coordinates to aim it in order to fire corn at specific coordinates where gophers can be fed.
The bonus round reinforces the player’s grid navigation skills. In search of buried treasure, which
represents the data, players instruct the robot where to move by toggling y and x coordinates.
Successfully locating the data requires many turns that require some of the guesswork involved,
which lets students play with the concept of coordinate pairs with joy and no time stress.
A2. Explain how the game effectively addresses the algebra concept identified in part A1 and how the
game provides learning opportunities for the student to master the concept.
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