CS T33

PONDICHERRY ENGINEERING COLLEGE

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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Constructors and Destructors: Purpose of Constructors and Destructors – overloading constructors – constructors with default arguments – copy constructors – calling constructors and destructors – dynamic initialization using constructors – recursive constructor. Overloading Functions: Overloading unary operators – constraint on increment and decrement operators – overloading binary operators – overloading with friend functions – type conversion – one argument construct...
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Object Modelling and Object Oriented Software development: Overview of OO concepts – UML – Use case model – Class diagrams – Interaction diagrams – Activity diagrams – state chart diagrams - Patterns – Types – Object Oriented Analysis and Design methodology – Interaction Modelling – OOD Goodness criteria.
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Files: File Stream classes – Checking for errors – file opening modes – file pointers and manipulators – manipulators with arguments – read and write operations – Binary and ASCII files – Random access operation – Error handling functions – command line arguments – stdstreams. Generic Programming with Templates: Generic Functions- Need of Template – Normal function template – class template with more parameters – Function template with more parameters, overloading...
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Pointers and arrays: Pointer to class and object – pointer to derived classes and base classes – accessing private members with pointers – address of object and void pointers –characteristics of arrays – array of classes. Memory: Memory models – The new and delete operators – Heap consumption – Overloading new and delete opetaors – Execution sequence of constructors and destructors – specifying address of an object – dynamic objects. Binding, Polymorphism and Virtual ...
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Constructors and Destructors: Purpose of Constructors and Destructors – overloading constructors – constructors with default arguments – copy constructors – calling constructors and destructors – dynamic initialization using constructors – recursive constructor. Overloading Functions: Overloading unary operators – constraint on increment and decrement operators – overloading binary operators – overloading with friend functions – type conversion – one argument construct...
  • vigneshsivakumar
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • University Question Paper
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OBJECT ORIENTED PROGRAMMING DESIGN
  • Class notes

    OBJECT ORIENTED PROGRAMMING DESIGN

  • Introduction to Object-Oriented Programming: Evolution of programming methodologies – Disadvantages of conventional programming – programming paradigms – key concepts of object – oriented programming – advantages of OOP – usage of OOP. Input and output in C++ : Limitations of C – Introduction to C++ – Structure of the C++ program – stream classes – formatted and unformatted data – unformatted console I/O operations – Bit fields, Manipulators – Manipulators with mul...
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